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Fixed loading of functions in multiple extensions.
If a function was defined in multiple extensions, it would only be loaded in the first one that's defined. This could cause some functions to be missing depending on which are available. To support this, function pointers are now all cleared at the start of loading rather than in the else blocks when they are loaded. This ensures that functions aren't cleared out after previously loading them. Updated registry version. This required some re-working of type declarations.
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Submodule OpenGLRegistry
updated
541 files
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