- Moscow
-
22:30
(UTC +03:00) - akihiko-hub.com
- https://akihiko47.itch.io/
Pinned Loading
-
Red-Eye-Path-Tracer
Red-Eye-Path-Tracer PublicMultithreaded path tracer with YAML scenes parser, normal mapping and bilateral filtering.
C++ 1
-
Parametric-Curves-And-Splines
Parametric-Curves-And-Splines PublicA tool for creation/editing splines with different basis matrices and generating procedural meshes in Unity.
C# 4
-
Shaders-Gallery
Shaders-Gallery PublicThis repository will store my Unity shaders made as I read "The book of shaders" and my futher experiments.
C#
-
Verlet-Physics-Engine
Verlet-Physics-Engine PublicVery simple verlet Physics Engine. Realization of particles, collisions between particles, springs, solid joints and anchors. It is possible to implement: soft bodies, rigid bodies, ropes, cloth, e…
JavaScript 1
-
JS-Particle-Simulation
JS-Particle-Simulation PublicReal time JS particle simulation (verlet integration) with static grid optimization.
JavaScript
-
Voronoi-diagram
Voronoi-diagram PublicDynamic Voronoi diagram using python and pygame. The dots move randomly using Perlin noise.
If the problem persists, check the GitHub status page or contact support.