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Teleporting

Credit to MrKociak for their beautiful Console, Platform, and Receiver textures!

Check out their workshop.

What Does Teleporting add?

A lot of the details are customizable!

Check the mod settings!

Four (4) tiers of research

Static Spatial Conduits

This research allows for teleports to and from fixed locations.

It unlocks the following:

  • Teleport Console work-bench (misc. tab)

  • Teleport Cartridge recipe

A base resource required for teleportation.

  • Teleport Receiver

    A relatively cheap receive-only teleporter. Can be named. Serves as a targetable destination for static spatial conduits.

  • Teleport Platform

    Can be named as well as linked to another named platform or receiver. Use it by selecting a colonist and right-clicking the teleport platform. Once it's linked, right-click to use the teleporter. Teleporting costs nothing but does have a cooldown, and the platform is bound to whatever it was linked with. You can unlink and retarget to a different destination, but doing so consumes teleport cartridges.

  • Linkable Teleport Belt recipe

    Can be linked to a named platform or receiver and teleport the wearer to it. Similar to the teleport platform, teleporting has a cooldown and doesn't consume cartridges, but unlinking does.

Dynamic Spatial Conduits

This research allows for teleports to and from almost any location.

It unlocks the following:

  • Portable Teleport Unit (SR) recipe

    A one-time-use teleport device. The short-range PTU can be used by a pawn to teleport anywhere on the same map.

  • Portable Teleport Unit (LR) recipe

    A one-time-use teleport device. The long-range PTU can be used by a pawn to teleport between loaded maps on the same planet, within fuel and range limits.

Spatial Folding

This research allows for more efficient use of PTU's by turning them into teleport apparel, which have multiple uses before they're consumed.

It unlocks the following:

  • Teleport Belt (SR) recipe

    Short-range teleporting within the same map. Consumable.

  • Teleport Belt (LR) recipe

    Long-range teleporting between loaded maps, within fuel and range limits. Consumable.

Mastery of Teleportation

This research gives the most advanced teleportation technology.

It unlocks the following:

  • Teleport Belt (Adv.) recipe

    Capable of both Short and Long range teleportation, as well as teleporting other pawns besides the wearer; and with more fuel. Consumable.

  • Teleport Console advanced functionality

    The Console can right-click operated by a pawn to perform short and long range teleports. The cooldown is greatly affected by the operator's intelect skill. Consuming many Teleport Cartridges, it's expensive compared to belts but very powerful.

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