Releases: allista/hangar
Releases · allista/hangar
v3.6.2.2
v3.6.2.1
v3.6.2
v3.6.1
v3.6.0
- Fairings
- Added Jettison Power PAW control to be able to change
both jettison force, torque and launch velocity of the payload
in flight. - Added Debris Destruction In PAW control that, if set to a values
greater than zero, arms delayed action demolition charges in fairing
debris (including the base, if it's not attached to anything). - Disabling relevant Decouplers and other PAW controls after jettisoning.
- Added hibernation to command modules
- If fairings has other parts attached to it, these parts are now
jettisoned with limited force 3 seconds before the payload is
jettisoned (to avoid collisions with the debris, while not launching
them into the Sun). - Improved and fixed box fairings model, decreased its jettison force
- Many fixes to the jettison logic, including CoM changes,
linear and angular impulse conservation and others.
- Added Jettison Power PAW control to be able to change
- Allowing to change the aspect ratio of the Small VTOL Hangar
v3.5.0.3
v3.3.4.5
v3.3.3
- Single Use Grapples:
- Fixed attachment using auto-generated AttachNodes.
- Fixed grapple joint reinforcement.
- Added HUD overlay for grapple contact points:
- red line means "too far" from attach point
- green line means "close enough"
- when all are green, grapple is attached immediately
- Fixed camera jumping on launch from hangar.
- Merged -- Asteroid Hatch + Asteroid Hatch Port into a single part.
- Old parts in flight will function, but will not be available in Editor.
- Added two lamps on the sides of Hatch Port Adapter.
- Increased lamp range of Structural Grapple.
- Corrected Box Fairing mass calculation.
- Procedural Adapter updates mesh after passage is Ready. And updates DragCubes as well.
v3.3.0
- Implemented subassembly loading into hangars in Editor.
- Converted both Asteroid Hatch and Structural Grapple to use the new SingleUseGrappleNode that fixes the sliding-hatch problem. Moved both to Coupling category.
- Moved Hatch Port Adapter to Coupling category.
- Fixed doubling mass by Hangar Fairings.
- Fixed the bug that prevented modification of StoredVessel resources.
- Fixed TotalStoredMass display.
- Fixed the issues with vessel transfer window.
v3.2.1
- KIS inventory is now transferred with the kerbals when a ship is stored in a hangar or launched from it.
- Implemented seamless camera transfer from a hangar to a launched vessel.
- Fixed mass calculation of stored vessel (issue #177).
- Made Asteroid Gateway into a Probe Control Point.
- Corrected density of Fairings panels.