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ALVR v14.0.0

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@github-actions github-actions released this 28 Dec 23:44

This release introduces a new connection system for improved reliability.

  • Add new messages on the client for connection, disconnection, server restarting, untrusted client and incompatible versions.
  • Clients are now identified by hostname. If the client IP gets reassigned by the router you don't have to trust it again.
  • Add option to mute PC speakers upon connection (on by default).
  • Add option for client side controller prediction (Oculus prediction).
  • Fix launcher stuck on "Waiting for server to load..." even after pressing "Restart ALVR".
  • (Probably) fixed bug where the statistics appear on the server dashboard but the client is stuck on the trust screen.
  • If the specified framerate is not compatible with the headset, use the closest one that is compatible.
  • Fix dashboard not correctly opening in the Oculus browser when long pressing the menu button.
  • Enable foveated rendering by default.
  • Fix loading screen floor moving upon connection.
  • (Internal) Upgraded async runtime and web server.

Work by @zarik5 and @maxer456.