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VK_NV_mesh_shader -> VK_EXT_mesh_shader #18
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Thank you! Looks good for me, but this changes break macOS build, please add a stub in MTCommandList. |
arguments.emplace_back(L"-fspv-extension=KHR"); | ||
arguments.emplace_back(L"-fspv-extension=SPV_NV_mesh_shader"); | ||
arguments.emplace_back(L"-fspv-extension=SPV_EXT_mesh_shader"); |
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Unfortunately, DirectXShaderCompiler does not support SPV_EXT_mesh_shader.
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You are right.
I think this pr should remain pending.
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Need vulkan sdk 1.3.231