Runs on visual studio 2017 with Windows SDK v10.0.15063.0
1.c++14 Thread Pool reference: http://roar11.com/2016/01/a-platform-independent-thread-pool-using-c14/ (currently used) https://gist.github.com/jrandom/54429ac31754b6614cdb7e38fae1fc6b (another version) https://github.com/progschj/ThreadPool/ (another c++11 only)
-
Intel Asteroids d3d12 : https://github.com/GameTechDev/asteroids_d3d12
-
AntTweakBar D3D12 : https://github.com/waykohler/AntTweakBar-D3D12