Skip to content
/ NPC-AI Public
forked from 1157030004/NPC-AI

NPC AI system inspired by the NPCs in The Sims and Harvest Moon games, with three task logics: simple waypoint based, time scheduled task based, and inner needs based.

Notifications You must be signed in to change notification settings

ariqshd/NPC-AI

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

6 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

NPC AI

NPC AI system inspired by the NPCs in The Sims and Harvest Moon games, with three task logics: simple waypoint based, time scheduled task based, and inner needs based.

alt text

Three Types of NPC AI

  • Simple AI
  • Scheduled AI
  • Inner Needs AI

Simple AI

This AI will be randomly going to provided places

Scheduled AI

This AI has an ability to store any tasks that should be done in three different schedules:

  • Daily schedule
  • Date based schedule
  • Monthly schedule

Inner Needs AI

This AI has different type of inner parameters for diciding what task should be done at certain time. Current supported parameters:

  • Fun level
  • Energy level
  • Hunger level
  • Sleep level

About

NPC AI system inspired by the NPCs in The Sims and Harvest Moon games, with three task logics: simple waypoint based, time scheduled task based, and inner needs based.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • ShaderLab 53.1%
  • C# 37.7%
  • HLSL 9.2%