xpadneo, hidraw: Also work around SDL2 hidraw mode conflicts #320
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Also fixes Steam Input which apparently also uses SDL2.
The bug shows up when SDL identifies the controller as being on USB
instead of Bluetooth (SDL Gamepad ID starts with
03
instead of05
)which then messes with SDL's expectations for the contents of hidraw.
This fixes two SDL problems:
See-also: #286
Maybe-fixes: #303
Maybe-fixes: #311
Maybe-fixes: #314
Signed-off-by: Kai Krakow [email protected]