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PerQualityLevelproperties rework
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LongerWarrior committed Jun 27, 2024
1 parent a958711 commit 41bed9b
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Showing 2 changed files with 33 additions and 61 deletions.
11 changes: 11 additions & 0 deletions UAssetAPI/AssetBinaryReader.cs
Original file line number Diff line number Diff line change
Expand Up @@ -65,6 +65,17 @@ public override double ReadDouble()
return BitConverter.ToDouble(ReverseIfBigEndian(base.ReadBytes(8)), 0);
}

public bool ReadBooleanInt()
{
var i = ReadInt32();
return i switch
{
1 => true,
0 => false,
_ => throw new FormatException($"Invalid boolean value {i}")
};
}

public override string ReadString()
{
return ReadFString()?.Value;
Expand Down
83 changes: 22 additions & 61 deletions UAssetAPI/PropertyTypes/Structs/PerQualityProperties.cs
Original file line number Diff line number Diff line change
@@ -1,50 +1,51 @@
using System.Collections.Generic;
using System;
using System.Collections.Generic;
using UAssetAPI.PropertyTypes.Objects;
using UAssetAPI.UnrealTypes;

namespace UAssetAPI.PropertyTypes.Structs;

public struct FPerQualityLevelFloat
public struct FPerQualityLevel<T>
{
public bool bCooked;
public float Default;
public Dictionary<int, float> PerQuality;
public T Default;
public Dictionary<int, T> PerQuality;

public FPerQualityLevelFloat(bool bCooked, float Default, Dictionary<int, float> PerQuality)
public FPerQualityLevel(bool _bCooked, T _default, Dictionary<int, T> perQuality)
{
this.bCooked = bCooked;
this.Default = Default;
this.PerQuality = PerQuality;
bCooked = _bCooked;
Default = _default;
PerQuality = perQuality;
}

public FPerQualityLevelFloat(AssetBinaryReader reader)
public FPerQualityLevel(AssetBinaryReader reader, Func<T> valueReader)
{
bCooked = reader.ReadInt32() != 0;
Default = reader.ReadSingle();
bCooked = reader.ReadBooleanInt();
Default = valueReader();
PerQuality = [];
int numElements = reader.ReadInt32();
for (int i = 0; i < numElements; i++)
{
PerQuality[reader.ReadInt32()] = reader.ReadSingle();
PerQuality[reader.ReadInt32()] = valueReader();
}
}

public int Write(AssetBinaryWriter writer)
public int Write(AssetBinaryWriter writer, Action<T> valueWriter)
{
var offset = writer.BaseStream.Position;
writer.Write(bCooked ? 1 : 0);
writer.Write(Default);
valueWriter(Default);
writer.Write(PerQuality.Count);
foreach (var pair in PerQuality)
{
writer.Write(pair.Key);
writer.Write(pair.Value);
valueWriter(pair.Value);
}
return (int)(writer.BaseStream.Position - offset);
}
}

public class PerQualityLevelFloatPropertyData : PropertyData<FPerQualityLevelFloat>
public class PerQualityLevelFloatPropertyData : PropertyData<FPerQualityLevel<float>>
{
public PerQualityLevelFloatPropertyData(FName name) : base(name) { }

Expand All @@ -61,7 +62,7 @@ public override void Read(AssetBinaryReader reader, bool includeHeader, long len
PropertyGuid = reader.ReadPropertyGuid();
}

Value = new FPerQualityLevelFloat(reader);
Value = new(reader, reader.ReadSingle);
}

public override int Write(AssetBinaryWriter writer, bool includeHeader, PropertySerializationContext serializationContext = PropertySerializationContext.Normal)
Expand All @@ -71,51 +72,11 @@ public override int Write(AssetBinaryWriter writer, bool includeHeader, Property
writer.WritePropertyGuid(PropertyGuid);
}

return Value.Write(writer);
return Value.Write(writer, writer.Write);
}
}

public struct FPerQualityLevelInt
{
public bool bCooked;
public int Default;
public Dictionary<int, int> PerQuality;

public FPerQualityLevelInt(bool bCooked, int Default, Dictionary<int, int> PerQuality)
{
this.bCooked = bCooked;
this.Default = Default;
this.PerQuality = PerQuality;
}

public FPerQualityLevelInt(AssetBinaryReader reader)
{
bCooked = reader.ReadInt32() != 0;
Default = reader.ReadInt32();
PerQuality = [];
int numElements = reader.ReadInt32();
for (int i = 0; i < numElements; i++)
{
PerQuality[reader.ReadInt32()] = reader.ReadInt32();
}
}

public int Write(AssetBinaryWriter writer)
{
var offset = writer.BaseStream.Position;
writer.Write(bCooked ? 1 : 0);
writer.Write(Default);
writer.Write(PerQuality.Count);
foreach (var pair in PerQuality)
{
writer.Write(pair.Key);
writer.Write(pair.Value);
}
return (int)(writer.BaseStream.Position - offset);
}
}

public class PerQualityLevelIntPropertyData : PropertyData<FPerQualityLevelInt>
public class PerQualityLevelIntPropertyData : PropertyData<FPerQualityLevel<int>>
{
public PerQualityLevelIntPropertyData(FName name) : base(name) { }

Expand All @@ -132,7 +93,7 @@ public override void Read(AssetBinaryReader reader, bool includeHeader, long len
PropertyGuid = reader.ReadPropertyGuid();
}

Value = new FPerQualityLevelInt(reader);
Value = new(reader, reader.ReadInt32);
}

public override int Write(AssetBinaryWriter writer, bool includeHeader, PropertySerializationContext serializationContext = PropertySerializationContext.Normal)
Expand All @@ -142,6 +103,6 @@ public override int Write(AssetBinaryWriter writer, bool includeHeader, Property
writer.WritePropertyGuid(PropertyGuid);
}

return Value.Write(writer);
return Value.Write(writer, writer.Write);
}
}

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