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fix(Core): Fix After PR#21213 Crash #21327
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After PR, in my case, the server no longer crashes |
Tested and no longer crashes the worldserver. I don't know what's failing on the linux build |
@@ -352,7 +352,7 @@ class WorldSession | |||
void SendAreaTriggerMessage(std::string_view str); | |||
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template<typename... Args> | |||
void SendAreaTriggerMessage(std::string fmt, Args&&... args) | |||
void SendAreaTriggerMessage(char const* fmt, Args&&... args) |
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this should be kept string.
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rest looks good
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That's where the server crashes
std::string crash
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It wont after the changes you made on the other places. Since they are now taken
void SendAreaTriggerMessage(uint32 strId, Args&&... args)
And if std::string is the issue we should fix that, not revert back to char
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Most of the time the compiler will think: std::string == std::string_view
This creates an endless loop, and then the server crashes
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