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fix(Core): Fix After PR#21213 Crash #21327

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@PkllonG PkllonG commented Feb 5, 2025

Changes Proposed:

This PR proposes changes to:

  • Core (units, players, creatures, game systems).
  • Scripts (bosses, spell scripts, creature scripts).
  • Database (SAI, creatures, etc).

Issues Addressed:

SOURCE:

The changes have been validated through:

  • Live research (checked on live servers, e.g Classic WotLK, Retail, etc.)
  • Sniffs (remember to share them with the open source community!)
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  • The changes promoted by this pull request come partially or entirely from another project (cherry-pick). Cherry-picks must be committed using the proper --author tag in order to be accepted, thus crediting the original authors, unless otherwise unable to be found

Tests Performed:

This PR has been:

  • Tested in-game by the author.
  • Tested in-game by other community members/someone else other than the author/has been live on production servers.
  • This pull request requires further testing and may have edge cases to be tested.

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Known Issues and TODO List:

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@github-actions github-actions bot added CORE Related to the core file-cpp Used to trigger the matrix build labels Feb 5, 2025
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PkllonG commented Feb 5, 2025

Please Test adam8014 54thC saligin

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PkllonG commented Feb 5, 2025

After PR, in my case, the server no longer crashes

@PkllonG PkllonG changed the title fix(Core): Fix #21213 Crash fix(Core): Fix After PR#21213 Crash Feb 5, 2025
@TheSCREWEDSoftware TheSCREWEDSoftware added the Tested This PR has been tested and is working. label Feb 5, 2025
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Tested and no longer crashes the worldserver. I don't know what's failing on the linux build

@TheSCREWEDSoftware TheSCREWEDSoftware added the run-build Used to trigger the windows/mac/docker and matrix builds label Feb 5, 2025
@heyitsbench heyitsbench requested a review from Kitzunu February 5, 2025 12:46
@@ -352,7 +352,7 @@ class WorldSession
void SendAreaTriggerMessage(std::string_view str);

template<typename... Args>
void SendAreaTriggerMessage(std::string fmt, Args&&... args)
void SendAreaTriggerMessage(char const* fmt, Args&&... args)
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this should be kept string.

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rest looks good

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@PkllonG PkllonG Feb 5, 2025

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That's where the server crashes
std::string crash

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It wont after the changes you made on the other places. Since they are now taken

void SendAreaTriggerMessage(uint32 strId, Args&&... args)

And if std::string is the issue we should fix that, not revert back to char

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@PkllonG PkllonG Feb 6, 2025

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image
image
image

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Most of the time the compiler will think: std::string == std::string_view
This creates an endless loop, and then the server crashes

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54thC commented Feb 5, 2025

Please Test adam8014 54thC saligin

image

After testing, it operates smoothly without resulting in a core crash.

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adam8014 commented Feb 6, 2025

adam8014 54thC saligin을 테스트해 보세요.

git01

WoWScrnShot_020625_103809

After applying the fix(Core), the problem no longer occurs. It has been resolved. Thank you. :)

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saligin commented Feb 6, 2025

Пожалуйста, проверьте adam8014 54thC салигин
Everything works, I checked it on Ubuntu 22.04 Jammy.
image
image

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6 participants