Planet Blupi
AppImage is for Linux (x86-64)
DMG is for macOS (x86-64)
EXE is for Windows (x86-64) - Version for x86-32 available too (see installer's name)
The -dev
tarball is the full dist source archive for building the game.
ChangeLog v1.13.0
- New Add wide screen support (it uses the desktop resolution with scaling)
- New Add a new
--legacy
option for starting the game in 640x480 (original) - New Add more options to the global settings screen (legacy mode and anti-aliasing)
- New Mouse right click on flowers is working
- New Use SDL_kitchensink 1.x that adds Android support for videos (maybe more)
- New Add emscripten support (experimental online version of the game is available)
- New Add a man page for Linux (see
planetblupi/planetblupi.1.ronn
) - Bug Fix OpenGL ES2 support (very useful for Android support)
- Bug Fix glitch where a dead Blupi or enemy can be seen when the screen is moving
- Bug Disable smooth screen scroll with demo recording and playing
- Bug It's no longer possible to build a mine without prospecting (see
--restore-bugs
) - Bug Fix a lot of old bugs with mouse hovers
- Bug Fix old bug where it was possible to save a game which was never played
- Bug When a Blupi or an enemy is killed by an explosion, the sound is stopped immediately (it was a common issue with a lot of gamers)
- Bug Fix the sound with the help panel (only on mouse up)
- Bug Fix the ALSA support when PulseAudio is not available (only on Linux)
AppImage signature
The AppImage can be verified with the AppImage.pub.asc
public key.