Skip to content
Compare
Choose a tag to compare
@braem braem released this 30 Oct 00:09

Fixed

  • Fixed map not being compiled with clip brushes (oops)
  • Fixed up bounce triggers on 1st jump (stickies were bouncing when shot at edge)
  • Fixed some inconsistent texturing

Changed

  • Moved directories of sounds, so that they will be affected by snd_musicvolume (and snd_ambientvolume if we add that) in a future code update

Added

  • Added the hexagonal holographic texture in spawnroom to denote player bounds (suggestion of hex)