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Preparing for the NSZ v4.0.0 release by bumping version number
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nicoboss committed Sep 5, 2020
1 parent 3f74936 commit 76d3698
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Showing 3 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion nsz/__init__.py
Original file line number Diff line number Diff line change
Expand Up @@ -91,7 +91,7 @@ def main():
argOutFolder = Path(argOutFolderToPharse).resolve() if args.output else None

Print.info('')
Print.info(' NSZ v3.2 ,;:;;,')
Print.info(' NSZ v4.0 ,;:;;,')
Print.info(' ;;;;;')
Print.info(' .=\', ;:;;:,')
Print.info(' /_\', "=. \';:;:;')
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2 changes: 1 addition & 1 deletion nsz/gui/NSZ_GUI.py
Original file line number Diff line number Diff line change
Expand Up @@ -39,7 +39,7 @@ def build(self):
Window.minimum_height = 600
Logger.setLevel(realLevl)
Builder.load_file(getGuiPath('layout/GUI.kv'))
self.title = 'NSZ GUI 3.2'
self.title = 'NSZ GUI 4.0'
self.icon = getGuiPath('nsZip.png')
root = FloatLayout()
with open(getGuiPath('shaders/plasma.shader')) as stream:
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2 changes: 1 addition & 1 deletion setup.py
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Expand Up @@ -5,7 +5,7 @@

setuptools.setup(
name='nsz',
version='3.2.0',
version='4.0.0',
script="nsz.py",
author="Nico Bosshard",
author_email="[email protected]",
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