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adjusted pedigree-creature-display, so more 3 digit levels are shown …
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…correctly. added scrollbars to the OCR-config-tabs. improved file-handling of OCR-config-files. fixes to the OCR-algorithm, should slightly improve the recognition. improved OCR-algorithm. added OCR-file for 1680x1050. readded accidentally removed body-part multipliers for knocking out creatures for taming.
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cadaei committed Jan 28, 2018
1 parent 4d84630 commit 5203640
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Showing 16 changed files with 198 additions and 218 deletions.
3 changes: 3 additions & 0 deletions ARKBreedingStats/ARKBreedingStats.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -395,6 +395,9 @@
<None Include="json\gaiamod.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="json\ocr_1680x1050_100.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
<None Include="json\ocr_1920x1080_100.json">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</None>
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14 changes: 7 additions & 7 deletions ARKBreedingStats/Form1.Designer.cs

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4 changes: 4 additions & 0 deletions ARKBreedingStats/Form1.cs
Original file line number Diff line number Diff line change
Expand Up @@ -3735,6 +3735,7 @@ private void toolStripButtonCopy2Tester_Click_1(object sender, EventArgs e)
}
tabControlMain.SelectedTab = tabPageStatTesting;
setTesterInfoInputCreature();
creatureInfoInputTester.CreatureSex = creatureInfoInputExtractor.CreatureSex;
}

private void toolStripButtonClear_Click_1(object sender, EventArgs e)
Expand Down Expand Up @@ -3769,6 +3770,8 @@ private void toolStripButtonCopy2Extractor_Click(object sender, EventArgs e)
numericUpDownImprintingBonusExtractor.Value = numericUpDownImprintingBonusTester.Value;
// set total level
numericUpDownLevel.Value = getCurrentWildLevels(false).Sum() - testingIOs[7].LevelWild + getCurrentDomLevels(false).Sum() + 1;

creatureInfoInputExtractor.CreatureSex = creatureInfoInputTester.CreatureSex;
tabControlMain.SelectedTab = tabPageExtractor;
}

Expand Down Expand Up @@ -4051,6 +4054,7 @@ private void toolStripCBTempCreatures_SelectedIndexChanged(object sender, EventA
{
if (toolStripCBTempCreatures.SelectedIndex >= 0 && toolStripCBTempCreatures.SelectedIndex < creatureCollection.creaturesValues.Count)
{
clearAll();
species.CreatureValues cv = creatureCollection.creaturesValues[toolStripCBTempCreatures.SelectedIndex];
for (int s = 0; s < 8; s++)
statIOs[s].Input = cv.statValues[s];
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50 changes: 25 additions & 25 deletions ARKBreedingStats/Form1.resx
Original file line number Diff line number Diff line change
Expand Up @@ -125,6 +125,31 @@ The TE can differ 0.1% due to ingame-rounding.</value>
<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
<data name="labelErrorHelp.Text" xml:space="preserve">
<value>Extraction failed, common causes:

1. If the creature is bred, check the "Bred Creature"-radiobutton

2. Taming-Effectiveness-Range too narrow, increase the upper and / or decrase the lower bound

3. Typo, double-check the input values

4. Uncheck all Lock-to-Zero-buttons in the stats (all lock-symbols should be green and opened)

5. If the creature has exactly 100% imprinting, check the "Exactly, don't adjust"-checkbox

6. If you have enabled the Singleplayer-Settings in the game, make sure the checkbox is enabled in the settings in this program as well

7. Uncheck the "Consider Wild-level-steps" in the settings.

8. The maximal wild level is set too low, go to the settings and adjust it

9. The multipliers in the Settings (File - Settings) are not set to the multipliers of the server. Ask your admin for the correct multipliers and adjust them in the Settings.

10. The stats of the creature were changed recently and the game displays the old values. Level up a stat, that should trigger a recalculation of the values.

11. The stat-values in this tool are wrong or the game does show wrong stats. You can via reddit or github send me a screenshot that contains the stats of the creature ingame and the extractor with the typed in values along with the stat-multipliers in the settings.</value>
</data>
<assembly alias="System.Drawing" name="System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a" />
<data name="radarChart1.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
Expand Down Expand Up @@ -207,31 +232,6 @@ The TE can differ 0.1% due to ingame-rounding.</value>
3EnWcIqXZLIQ3XdChGq+ixGgOCJFOf//oGNZTLqel4VLSA4ga5BrcTbyRIRIsQqUtViLEDTXxpd0hLgu
a4ywyrbxQbAB3Ak3qLu41mHMfwCWaqdyEzp1TQAAAABJRU5ErkJggg==
</value>
</data>
<data name="labelErrorHelp.Text" xml:space="preserve">
<value>Extraction failed, common causes:

1. If the creature is bred, check the "Bred Creature"-radiobutton

2. Taming-Effectiveness-Range too narrow, increase the upper and / or decrase the lower bound

3. Typo, double-check the input values

4. Uncheck all Lock-to-Zero-buttons in the stats (all lock-symbols should be green and opened)

5. If the creature has exactly 100% imprinting, check the "Exactly, don't adjust"-checkbox

6. If you have enabled the Singleplayer-Settings in the game, make sure the checkbox is enabled in the settings in this program as well

7. Uncheck the "Consider Wild-level-steps" in the settings.

8. The maximal wild level is set too low, go to the settings and adjust it

9. The multipliers in the Settings (File - Settings) are not set to the multipliers of the server. Ask your admin for the correct multipliers and adjust them in the Settings.

10. The stats of the creature were changed recently and the game displays the old values. Level up a stat, that should trigger a recalculation of the values.

11. The stat-values in this tool are wrong or the game does show wrong stats. You can via reddit or github send me a screenshot that contains the stats of the creature ingame and the extractor with the typed in values along with the stat-multipliers in the settings.</value>
</data>
<data name="radarChartLibrary.Image" type="System.Drawing.Bitmap, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>
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