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Fixes for assigning parents for imported creatures

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@cadon cadon released this 27 May 18:07
· 1992 commits to master since this release

0.28.3

tweaks

  • added movable splitter between pedigree and creature-list.
  • added button in exportedCreaturesList to remove exported creature-file.
  • added paternal and maternal mutations for tooltip in pedigree and breeding-plan.
  • fixed mutation-limit in breeding-plan, so only pairs where both creature exceed the limit are filtered out.
  • added tooltip infos about the color-names on the region-color-chooser (#695).

fixes

  • fixed parent-linking when importing creature whose parents were not yet imported.
  • fix for mutation-input if creature has so many mutations the game considers it negative.
  • fixed rounding-error in statmultiplierTester.
  • importLastExported now sets the creature-id.
  • fix regarding clearing the color-regions.

If you use the Classic Flyers-mod to change the stats of the flyers on your unofficial server back to the pre-nerf-state, you can use the file classicalFlyers.json located in the json-folder (included in the release) and load it via File -> Load additional values... to adjust the stat-values. There is also a file to use with the gaia-mod, made by Inkraja (thanks for that!).

Note: The image-files have to be downloaded separately: Creature-Images. Extract the folder "img" to the same folder where the executable is located to get better visuals of the creature's colors. Currently 26 creatures are included. You don't need to redownload this file if you already have the creature-images.

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