Basic mutated level support
0.59.2
Additions
- basic support for mutated levels
- library mutated level columns with new list view column header context menu options to order and reset columns
- in the tester / editor: option to link wild-mutated levels to move levels between these
- in the extractor: click on wild or mutated level to move the levels before adding to the library
- Support for import creatures via server, the export gun mod is not yet ready for that, but it will allow importing creatures when using the mod on a console. Thanks to coldino and BenCat!
- Name pattern addition:
{ln}
which is the total creature count of the library. - Name pattern for mutated levels: e.g.
{hp_m}
,{st_m}
- Updated French translations, thanks to Yanuut
- Support for
WildDinoCharacterFoodDrainMultiplier
Changes
- When updating a creature via import with an empty name an existing name in the library is not overwritten.
- When filtering the species list, the blueprint path is also considered
Fixes
- Fix div by 0 in expected level chart when max wild level is 0
- Fix file being read too fast when file watcher triggers on export gun
- Fix generation name pattern calculation on creature import
- Layout overflow fix in the left info box in the library for taming effectiveness
- Taming calculator: Starving time fix on food change
- overlay expired timer caused exception
General Infos
Which version to take?
- Use the setup-ArkSmartBreeding-(version).exe for an installation in the system's programs folder. Suitable for single user installations.
- Extract the ARK.Smart.Breeding_(version).zip in an arbitrary folder to use it as a portable or shared installation.
Give Feedback on Discord, in the github-issues-section or on the official ARK-forums.