Patch 6 Batch 1:
- Removed old fixes that have been superseded by official CA fixes as of 6.0.3.
- Upgraded tables & data to WH3 6.0.X
- Oxyotl's Silent Sanctum ambush armies now properly scale in strength every 20 turns (WH2 fix by Photon ported to WH3)
- Research point cost for resource-based Tomb King techs (Canopic Jars or Treasury) reduced to 25 to avoid situations where a research rate below 100% would cause these techs to take multiple turns despite being designed as single-turn techs (h/t Shin)
- Loremaster of Vampires skill restored for Isabella von Carstein
- Blade Shield skill restored for Von Carstein bloodline lords (replaces Fleet-Footed, which was only supposed to go to Vlad)
- Bamboo Groves garrison will now provide malevolent versions of Dryads and Treemen when occupied by Drycha's faction
- Grimgor's "Immortulz Armour" skill was overlapping the "Hatred" skill, effectively removing the latter. This has been fixed (h/t Lost2Insanity for the report)
- Goblin Big Boss "Ambusher" skill no longer overlaps "Nasty Skulker"; "Nasty Skulker" is restored (h/t dragonkip04)
- Prologue version of the Cultist of Khorne "Gate of Khorne" skill no longer overlaps "Hates Slaanesh" (h/t dragonkip04)
- Minotaurs of Khorne and Ghorgon added to Arbaal's default buff trait for mortals, matching the usual red-line for mortal buffs
- Skullreapers, Khorngors, Wrathmongers, and Bloodbeast added to Khorne-marked unit set
- Pestigors added to Nurgle-marked unit set
- Wrathmongers RoR added to Blood Whirlwind tech
- "Cut da Chainz" tactic now properly removes rampage from Feral Wyverns
- Potential soft lock whenever an AI faction completes the Underdeep in Karak Eight Peaks fixed (h/t LordOmlette)
- New hidden ability made for Skrag's "World-Swallower" Big Name, allowing spell intensity buff from this and from his unique skill "Prophet of the Great Maw" to stack (total of 120% spell mastery)
- Lord recruitment cost bonus for Mannfred's 4th Book of Nagash now applies to replacement lords (for existing armies) as well as new ones
- Miao Ying and Zhao Ming now only require 4 points in their magic line before moving on to the "Evasion" skill, just live every other caster in the game.
- Various Bretonnia LOD issues fixed (h/t Hecleas)
- Rogue Armies are no longer allowed to use underway stance by default
- "Skull Wand of Kaloth" item can now be equipped by the Great Orc Shaman lord
- The Gold Standard ancillary has been set to randomly drop for Empire factions
- Thorgrim Grudgebearer and Belegar no longer lose their second base High King Decree after turn 1
- "The Frozen Heart of Winter" (Elemental Bear RoR) now gets +10 leadership like all other RoRs
- Goblin Bolt Thrower projectiles are no longer Dwarf-like in appearance (h/t CatholicAlcoholic)
- Ogre Kingdoms' level 3 salt resource building now properly applies meat upkeep immunity to the local province as well as neighboring provinces (previously, it was only neighboring)
- Gold Wizard blue skills updated to buff Assault UnitS, an action they actually have, rather than Assault Unit, an action they do not have
- "Magic Feaster" Big Name can now be earned by heroes who participate in a battle against a caster lord, not just lords who do
- Karanak now counts as a daemon for the purpose of benefiting from the "Titan of the Host" skill on Exalted Bloodthirsters
- Gorbad's "Block an' Smash" tactic now also applies to Savage Orcs as it is supposed to
- Azhag now grants Immune to Psychology to his army whether he's in neutral territory or not (all territory valid)
- Khorne corruption no longer increased Melee Attack twice, doubling the intended effect
- Great Goblin Shaman on a spider now counts as a caster
- Ogre Kingdoms' "Cave Painter" follower can now be equipped on all lord types
- "Shootaz to da Back" now properly provides "Dig In!" ability for applicable RoR units
- Daemon Prince of Khorne now has access to Blood God's Vigour skill
- Tooltips updated for Greenskin redline skills to account for new units
- Savage Orc Arrer Boys can once again use the Skinsacks scrap upgrade
- Text bug with "Sister Swords" trait fixed ("Deathsinger" was repeated twice)
- Skulltaker on a Juggernaut now has the same mass as other lord/hero types on a Juggernaut (it was considerably less previously)
- Laurelorn now has Athel Loren attrition immunity (h/t Stratovarius)
- Snipe no longer confers the Slayer attribute (NB: this is a band-aid fix that has the minor side effect of causing the Snipe attribute to disable the Slayer attribute for any unit that has both -- which seems fair enough until CA fixes this properly, since Slayers shouldn't be snipin' anything)
Full Changelog: G5-B7...G6-B1