-
Notifications
You must be signed in to change notification settings - Fork 12
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
[GraFx Studio] Resource Panel screenshots (#454)
- Loading branch information
1 parent
7596465
commit e1bbe35
Showing
44 changed files
with
89 additions
and
63 deletions.
There are no files selected for viewing
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,3 +1,13 @@ | ||
# Headless or automated | ||
|
||
Imagine a process that runs in the background, creating collateral in an automated way. | ||
In the context of CHILI GraFx, **"Headless"** or **"Automated"** refers to the ability to produce design variants by interacting directly with the API, without using the graphical interface of GraFx Studio. | ||
|
||
This approach is ideal for scenarios where you want to automate the creation of large batches of content, integrate with external systems, or streamline workflows that don't require manual input. By leveraging the API, you can: | ||
|
||
- **Generate Variants at Scale**: Automatically create hundreds or thousands of variations without manual intervention. | ||
- **Integrate Seamlessly**: Connect GraFx Studio with your existing systems, like DAMs, PIMs, or e-commerce platforms. | ||
- **Run Background Processes**: Initiate batch jobs and monitor output tasks programmatically. | ||
|
||
Headless automation empowers you to use the powerful capabilities of GraFx Studio while keeping everything behind the scenes, providing flexibility and efficiency for high-volume or fully automated workflows. | ||
|
||
![screenshot-full](code.png) |
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified
BIN
-1.83 KB
(75%)
docs/GraFx-Studio/overview/bottom-quicktools/bottom-quicktools-ui.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified
BIN
-130 KB
(77%)
docs/GraFx-Studio/overview/document-canvas/editor-labeled.png
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Loading
Sorry, something went wrong. Reload?
Sorry, we cannot display this file.
Sorry, this file is invalid so it cannot be displayed.
Binary file modified
BIN
+21.4 KB
(290%)
docs/GraFx-Studio/overview/hamburger-menu/hamburger-menu.png
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,43 +1,47 @@ | ||
# Stylekit | ||
|
||
![appscreen](stylekit.png) | ||
![screenshotsmall](sk1.png) | ||
|
||
![screenshot](sk2.png) | ||
|
||
![screenshot](sk3.png) | ||
|
||
## Text: Paragraph Styles | ||
|
||
![appscreen](paragraph-styles.png) | ||
![screenshot](paragraph-styles.png) | ||
|
||
The pencil button allows editting the properties. | ||
|
||
The fill color can be a custom color, or a predefined [swatch](/GraFx-Studio/concepts/stylekits/#swatch). | ||
|
||
![appscreen](select-color.png) | ||
![screenshot](select-color.png) | ||
|
||
|
||
## Text: Character Styles | ||
|
||
![appscreen](character-styles.png) | ||
![screenshot](character-styles.png) | ||
|
||
## Swatch | ||
|
||
A swatch is a color saved inside a Stylekit. You can reuse the swatch (predefined color) in paragraph- en character styles. | ||
|
||
![appscreen](swatch.png) | ||
![screenshot](swatch.png) | ||
|
||
Define a color, give it a name and save the named color to be used later in a style. | ||
|
||
![appscreen](swatch-2.png) | ||
![screenshot](swatch-2.png) | ||
|
||
## Fonts | ||
|
||
### Adding Fonts | ||
|
||
Select the font-book to view your fonts, and add them to the stylekit. | ||
|
||
![appscreen](fonts.png) | ||
![screenshot](fonts.png) | ||
|
||
Select the font family you want to add to your document. | ||
|
||
![appscreen](font-browser.png) | ||
![screenshot](font-browser.png) | ||
|
||
|
||
[See GraFx Fonts](/GraFx-Fonts/) |
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.
Binary file modified
BIN
-162 KB
(73%)
docs/GraFx-Studio/overview/workspace-elements/editor-labeled.png
Oops, something went wrong.
Oops, something went wrong.
Oops, something went wrong.