This repository bundles all subrepositories for the Fly Me To The Moon workshop.
If you're looking at this repository on GitHub: you're missing some files. Download the whole bundle as a resource. In particular, you're missing the book.
If you got these files from a USB stick during the workshop: congratulations, you're all set!
We've prepared a directory containing all cargo dependencies, which will come in handy if you're using this workshop package in a situation where internet connections are spotty or non-existent.
To use this setup, set CARGO_HOME
before proceeding to the location
of the cargo_home
directory in this package.
On Linux/macOS:
export CARGO_HOME=/...where you've unpacked.../cargo_home
On Windows:
set CARGO_HOME=C:\...where you've unpacked...\cargo_home
Afterwards, cd
to the appropriate directory and run cargo
as usual:
cargo build ...
cargo run ...
We've got you covered!
Rust is a great language with a lot to offer. To do the exercises in this workshop, you'll only need a small fraction of Rust's features.
We'll tell you all you need to know in the file called help/FIRST_TIME_RUSTER.md
.
You can do any number of things!
- If you want to learn more about Genetic Programming from the very first beginnings, you can read the book.
- If you'd prefer to dive right in, and do one of the guided projects, do one of the Moon Lander Projects. They're described below.
- If you're done early, there are more space-related projects to do. For example, the Apollo Guidance Computer.
- If you get stuck, unwind! Play the
moonlander-game
directly, yourself (even if you're just a human).
The main attraction of this workshop is--of course--the moon lander project. You'll evolve a program that can safely land a capsule on the surface of the moon, without any explicit coding on your part!
We recommend you tackle these projects in order.
- The projects are described in
moonlander-ast/README.md
. - If you get stuck or need hints, see the files in the
help
directory. - If you want to look up documentation on one of the Rust libraries used in this
project, see the
doc
directory.
We will try to fit the series of points with a function. You find a skeleton
project in the AGC
directory. See the AGC chapter in the accompanying book for
a description of the book.
We would love to see this tool used to solve a problem that you have. There is a skeleton project that will give you a running start. Other than that you are on your own.