Skip to content

An implementation of boids in Unity. Uses KD-trees and spatial partitioning for optimizing the performance.

License

Notifications You must be signed in to change notification settings

demsarjure/UnityBoids

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

4 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

UnityBoids

An implementation of boids in Unity. The behaviour of boids is tunnable through parameters in the editor. To optimize performance this implementation is capable of using KD-trees or spatial partitioning

About

An implementation of boids in Unity. Uses KD-trees and spatial partitioning for optimizing the performance.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published