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QOL In Multiplayer games only, Disable new game and quit game menu options when player is Dead #6851

QOL In Multiplayer games only, Disable new game and quit game menu options when player is Dead

QOL In Multiplayer games only, Disable new game and quit game menu options when player is Dead #6851

name: Windows MinGW x64
on:
push:
branches:
- master
paths-ignore:
- '*.md'
- 'docs/**'
pull_request:
types: [ opened, synchronize ]
paths-ignore:
- '*.md'
- 'docs/**'
concurrency:
group: ${{ github.workflow }}-${{ github.ref }}
cancel-in-progress: true
jobs:
build:
runs-on: ubuntu-22.04
steps:
- name: Checkout
uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Create Build Environment
run: >
sudo apt-get update &&
sudo apt-get install -y cmake gcc-mingw-w64-x86-64 g++-mingw-w64-x86-64 pkg-config-mingw-w64-x86-64 libz-mingw-w64-dev gettext dpkg-dev wget git sudo smpq &&
sudo rm /usr/x86_64-w64-mingw32/lib/libz.dll.a &&
sudo Packaging/windows/mingw-prep64.sh
- name: Configure CMake
shell: bash
working-directory: ${{github.workspace}}
run: cmake -S. -Bbuild -DCMAKE_BUILD_TYPE=RelWithDebInfo -DBUILD_TESTING=OFF -DCPACK=ON -DCMAKE_TOOLCHAIN_FILE=../CMake/platforms/mingwcc64.toolchain.cmake -DDEVILUTIONX_SYSTEM_BZIP2=OFF -DDEVILUTIONX_STATIC_LIBSODIUM=ON -DDISCORD_INTEGRATION=ON -DSCREEN_READER_INTEGRATION=ON
- name: Build
working-directory: ${{github.workspace}}
shell: bash
run: cmake --build build -j $(nproc) --target package
- name: Upload-Package
if: ${{ !env.ACT }}
uses: actions/upload-artifact@v4
with:
name: devilutionx_x64.zip
path: build/devilutionx.zip
- name: Move artifacts to new folder and split exe and other data into two folders
if: ${{ !env.ACT && github.ref == 'refs/heads/master' && github.event_name != 'pull_request' && github.repository == 'diasurgical/devilutionX'}}
working-directory: ${{github.workspace}}
shell: bash
run: mkdir artifacts_dir && unzip build/devilutionx.zip -d artifacts_dir && mkdir artifacts_dir/exe_dir && mv artifacts_dir/devilutionx/devilutionx.exe artifacts_dir/exe_dir && zip -m artifacts_dir/exe_dir/build.zip artifacts_dir/exe_dir/devilutionx.exe && rm artifacts_dir/devilutionx/libTolk.dll
- name: Pushes DLLs and devilutionx.mpq to another repository
if: ${{ !env.ACT && github.ref == 'refs/heads/master' && github.event_name != 'pull_request' && github.repository == 'diasurgical/devilutionX' }}
uses: cpina/github-action-push-to-another-repository@main
env:
SSH_DEPLOY_KEY: ${{ secrets.SSH_DEPLOY_KEY }}
with:
source-directory: artifacts_dir/devilutionx/
destination-github-username: 'artifacts-storage'
destination-repository-name: 'devilutionx-artifacts'
target-directory: data
commit-message: "[DATA] ${{ github.event.head_commit.message }}"
target-branch: master
- name: Pushes exe to another repository
if: ${{ !env.ACT && github.ref == 'refs/heads/master' && github.event_name != 'pull_request' && github.repository == 'diasurgical/devilutionX' }}
uses: cpina/github-action-push-to-another-repository@main
env:
SSH_DEPLOY_KEY: ${{ secrets.SSH_DEPLOY_KEY }}
with:
source-directory: artifacts_dir/exe_dir
destination-github-username: 'artifacts-storage'
destination-repository-name: 'devilutionx-artifacts'
target-directory: ${{ github.sha }}
commit-message: "[EXE] ${{ github.event.head_commit.message }}"
target-branch: master