Fix issue with Hellfire items morphing when transferred to Diablo #7743
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Another issue introduced by the complicated hidden requirements of
LoadMatchingItems()
. The unpacked item must get theCF_HELLFIRE
flag from the item regeneration logic instead of thedwBuff
field from the packed data. Otherwise,LoadMatchingItems()
won't be able to tell if it was unpacked as a Diablo item or a Hellfire item.devilutionX/Source/loadsave.cpp
Lines 997 to 999 in d92bdd2
This resolves #7742