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Performance
NOTE: The performance stats shown below are from Update 8. Now that 1.0 is out, performance should be a bit better. Please test with 1.0 and send me your stats so we can update this page with current information!
This is a summary of reported performance of using UEVR with Satisfactory and the UEVR Enhancements mod.
To check your render resolution in UEVR Tools, click both thumbsticks in together to bring up the UEVR Tools settings. Select "Runtime" from the side menu, and it should show the "Render Resolution". To show your FPS in UEVR Tools, check "Show Advanced Options", then select "Debug" from the side menu, and check the "Show FPS" option.
For the table below, "Game Size" is a rough estimate of how complex your game save is that you are testing: Small = early tiers, minimal builds, Medium = mid-game, modest builds, Large = late-game, decent builds, Huge = mid to late game with larger builds, Andrew = Mega-builds stretching the capabilities of the engine.
Global Illumination is off unless mentioned in the Notes. Render resolution is per eye. Graphics is using DirectX 12 unless otherwise specified.
Contributor | Headset | Connection / Runtime | CPU / GPU | Graphics / Scaling | Game Size | Render Res, | FPS |
---|---|---|---|---|---|---|---|
Dortamur | Quest 3 | Virtual Desktop OpenXR |
i7-13700KF RTX 2080 |
High DLSS Perf |
Small | 2016 x 2112 | ~70 |
Dortamur | Quest 3 | Virtual Desktop OpenXR |
i7-13700KF RTX 2080 |
High DLSS Perf |
Large | 2016 x 2112 | ~40 |
Dortamur | Quest 3 | Virtual Desktop OpenXR |
i9-14900HX RTX 4070 Laptop |
Med DLSS Perf |
Small | 2016 x 2112 | ~90 |
Dortamur | Quest 3 | Virtual Desktop OpenXR |
i9-14900HX RTX 4070 Laptop |
Med DLSS Perf |
Large | 2016 x 2112 | ~65 |
Dortamur | Quest 3 | SteamLink OpenVR |
i7-13700KF RTX 2080 |
High DLSS Perf |
Large | ||
Dortamur | Rift S | Wired/Oculus OpenXR |
i7-13700KF RTX 2080 |
Med DLSS Perf |
Large | 1648x1776 | ~40 |
Dortamur | Rift S | Wired/Oculus OpenVR |
i7-13700KF RTX 2080 |
Med DLSS Perf |
Large | 1580x1700 | ~35 |
KroyVR | Index | Wired OpenVR |
5950x RTX 4090 |
High DLSS Perf |
Small | 2016 x 2240 | ~90 |
xmccaryx | Pimax Crystal | Wired OpenXR |
7800x3D RTX 4090 |
Low-Med none |
Small | 4312x5102 | ~55 |
xmccaryx | Quest Pro | Wired/Oculus OpenXR |
i9-12900k RTX 3080 |
Low-Med none |
Small | 2832x2896 | ~72 |
Submitted by tester xmccaryx, adding these settings to your Satisfactory config should give clearer visuals and better performance. Feel free to turn back on effects you personally like (although this may affect FPS).
- Find your Satisfactory settings under Local App Data:
%LocalAppData%\FactoryGame\Saved\Config\Windows
- Make a backup copy of the file
engine.ini
- Edit
engine.ini
and make the following changes:
[SystemSettings]
r.FastBlurThreshold=0
r.Tonemapper.GrainQuantization=0
r.Tonemapper.Quality=0
r.SceneColorFringeQuality=0
r.DepthOfFieldQuality=0
r.DisableDistortion=1
r.BloomQuality=0
r.FilmGrain=0
r.SubsurfaceQuality=0
r.LensFlareQuality=0
r.MotionBlurQuality=0
[/Script/Engine.RendererSetings]
r.Streaming.Boost=1
r.Streaming.PoolSize=0
r.Streaming.LimitPoolSizeToVRAM=1