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GLSL implementation of Cook-Torrance shader model

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Cook-Torrance

Cook-Torrance is a C++/OpenGL implementation of the Cook-Torrance shader model.

Developed during my photorealistic rendering PhD course.


Blinn-Phong: ScreenShot

application.exe bunny.obj common.vs.glsl blinn_phong_colored.fs.glsl

Cook-Torrance: ScreenShot

application.exe bunny.obj common.vs.glsl cook_torrance_colored.fs.glsl

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GLSL implementation of Cook-Torrance shader model

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