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- refined intro.rst and created a link to our blizzard (c) statement
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sven1977 committed Jul 15, 2017
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8 changes: 5 additions & 3 deletions README.rst
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Expand Up @@ -75,19 +75,21 @@ This should give you a level like this:

You can now control the Agent via the four arrow keys (up, down, left, right).

Next steps
----------
Next steps and Full Documentation
---------------------------------

If you would like to create more complex levels (or entire Games with many Screens and Levels), read the
`spygame documentation <https://sven1977.github.io/spygame/>`_, in which we'll create a full-blown 2D platformer Level
(sorry, documentation is still very WIP!).
(sorry about spygame's documentation still being work in progress).


AI (Reinforcement Learning) with spygame
----------------------------------------

I'm currently working on making spygame available as an openAI-gym Environment type, so that reinforcement learning algorithms can run against any spygame
Level objects.


Contribute to spygame
---------------------
If you would like to contribute to the spygame library, the following items are currently open:
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10 changes: 8 additions & 2 deletions docs/_sources/index.rst.txt
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Welcome to spygame's documentation!
===================================

spygame is a 2D game engine based on the python pygame module and "level-tmx" files
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
spygame is a python 2D game engine based on pygame and level-tmx files
----------------------------------------------------------------------

|
.. image:: images/index_001_screenshot.png
:alt: Level: "We are back!"

.. toctree::
:maxdepth: 3
:caption: Contents:
:numbered:

readme_link.rst
intro.rst
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62 changes: 31 additions & 31 deletions docs/adding_more_things_to_our_platformer.html

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66 changes: 33 additions & 33 deletions docs/how_to_build_a_platformer_with_spygame.html

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20 changes: 10 additions & 10 deletions docs/how_to_code_against_spygame.html
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<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />

<title>How to code against spygame &#8212; spygame 0.1a9 documentation</title>
<title>5. How to code against spygame &#8212; spygame 0.1a9 documentation</title>

<link rel="stylesheet" href="_static/spygame_sphinx.css" type="text/css" />
<link rel="stylesheet" href="_static/pygments.css" type="text/css" />
Expand All @@ -27,8 +27,8 @@
<script type="text/javascript" src="https://cdnjs.cloudflare.com/ajax/libs/mathjax/2.7.0/MathJax.js?config=TeX-AMS-MML_HTMLorMML"></script>
<link rel="index" title="Index" href="genindex.html" />
<link rel="search" title="Search" href="search.html" />
<link rel="next" title="Spygame API Reference Documentation" href="spygame_reference.html" />
<link rel="prev" title="Adding more Things to our Platformer" href="adding_more_things_to_our_platformer.html" />
<link rel="next" title="6. Spygame API Reference Documentation" href="spygame_reference.html" />
<link rel="prev" title="4. Adding more Things to our Platformer" href="adding_more_things_to_our_platformer.html" />
</head>
<body>
<div class="related" role="navigation" aria-label="related navigation">
Expand All @@ -41,10 +41,10 @@ <h3>Navigation</h3>
<a href="py-modindex.html" title="Python Module Index"
>modules</a> |</li>
<li class="right" >
<a href="spygame_reference.html" title="Spygame API Reference Documentation"
<a href="spygame_reference.html" title="6. Spygame API Reference Documentation"
accesskey="N">next</a> |</li>
<li class="right" >
<a href="adding_more_things_to_our_platformer.html" title="Adding more Things to our Platformer"
<a href="adding_more_things_to_our_platformer.html" title="4. Adding more Things to our Platformer"
accesskey="P">previous</a> |</li>
<li class="nav-item nav-item-0"><a href="index.html">spygame 0.1a9 documentation</a> &#187;</li>
</ul>
Expand All @@ -53,10 +53,10 @@ <h3>Navigation</h3>
<div class="sphinxsidebarwrapper">
<h4>Previous topic</h4>
<p class="topless"><a href="adding_more_things_to_our_platformer.html"
title="previous chapter">Adding more Things to our Platformer</a></p>
title="previous chapter">4. Adding more Things to our Platformer</a></p>
<h4>Next topic</h4>
<p class="topless"><a href="spygame_reference.html"
title="next chapter">Spygame API Reference Documentation</a></p>
title="next chapter">6. Spygame API Reference Documentation</a></p>
<div role="note" aria-label="source link">
<h3>This Page</h3>
<ul class="this-page-menu">
Expand All @@ -83,7 +83,7 @@ <h3>Quick search</h3>
<div class="body" role="main">

<div class="section" id="how-to-code-against-spygame">
<h1>How to code against spygame<a class="headerlink" href="#how-to-code-against-spygame" title="Permalink to this headline"></a></h1>
<h1>5. How to code against spygame<a class="headerlink" href="#how-to-code-against-spygame" title="Permalink to this headline"></a></h1>
<p>In this tutorial, we will be exploring the spygame code and learn how to write our own custom classes for spygame.</p>
<p>[WIP]</p>
</div>
Expand All @@ -104,10 +104,10 @@ <h3>Navigation</h3>
<a href="py-modindex.html" title="Python Module Index"
>modules</a> |</li>
<li class="right" >
<a href="spygame_reference.html" title="Spygame API Reference Documentation"
<a href="spygame_reference.html" title="6. Spygame API Reference Documentation"
>next</a> |</li>
<li class="right" >
<a href="adding_more_things_to_our_platformer.html" title="Adding more Things to our Platformer"
<a href="adding_more_things_to_our_platformer.html" title="4. Adding more Things to our Platformer"
>previous</a> |</li>
<li class="nav-item nav-item-0"><a href="index.html">spygame 0.1a9 documentation</a> &#187;</li>
</ul>
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