Skip to content

Using INetChannel for file management between the client and server

Notifications You must be signed in to change notification settings

eatjelly/File-Network

This branch is up to date with PMArkive/File-Network:main.

Folders and files

NameName
Last commit message
Last commit date

Latest commit

c109564 · Apr 22, 2023

History

16 Commits
Feb 15, 2023
Apr 22, 2023
Apr 22, 2023
Feb 12, 2023
Apr 21, 2023

Repository files navigation

File Network

Simple plugin that provides access to INetChannel with an automatic queue and callbacks.
Currently supports Sending and Requesting files while a client is already in-game.

Currently supported games (gamedata):

  • Windows:

    • Team Fortress 2
    • Counter-Strike: Global Offensive
  • Linux:

    • Team Fortress 2 (not tested)
    • Counter-Strike: Global Offensive (not tested)

About

Using INetChannel for file management between the client and server

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • SourcePawn 100.0%