Implementation of Spout v2 for sharing textures between applications (including DX and GL).
Tested with:
- openFrameworks 0.10.1 at a1deaf147bf0f9bbd2282db880afd23fd4cb7a7f
- Visual Studio 2017
- 32bit and 64bit
- Windows 10
- Spout v2.007
class ofApp {
ofxSpout::Sender sender;
}
void ofApp::setup() {
sender.init("My Sender");
//...
}
void ofApp::update() {
sender.send(myTexture);
}
class ofApp {
ofxSpout::Receiver sender;
}
void ofApp::setup() {
receiver.init();
//...
}
void ofApp::update() {
receiver.receive(myTexture);
}