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2.7.3
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eltreum0 committed Feb 2, 2022
1 parent 39291b0 commit ca3bcac
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9 changes: 5 additions & 4 deletions Changelog.md
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**The future is uncertain**
___
### 2.7.3
Added Sockets and Enchants to the TBC/Classic Character Panel, this option can be enabled in Eltruism > Skins > Character\
Fixed Quest Skin erroring on TBC/Classic on some quests\
Fixed some World Quests not showing emotes due to the Raid Boss Emote Frame\
Added Sockets and Enchants to the Character Panel for TBC and Classic (Classic only has Enchants), this option can be enabled in Eltruism > Skins > Character\
Skinned the World Quest Banner and the quests statusbars\
Eltruism Database has been revamped, with almost all settings being disabled now. A Database converter will be run the first time you load into the game, copying your settings over to the profile. The original settings now will be set on the layout install and players that skip the install can choose what to enable at will. Make sure to reload after running the database converter to save your settings
Fixed Druid Smartclass bar not working\
Fixed some World Quests not showing emotes due to the Raid Boss Emote Frame\
Eltruism Database has been revamped, with almost all settings being disabled now.\
A Database converter will be run the first time you load into the game, copying your settings over to the profile. The original settings now will be set on the layout install and players that skip the install can choose what to enable at will. Make sure to reload after running the database converter to save your settings
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### 2.7.2
Improved Media loading\
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1 change: 0 additions & 1 deletion ElvUI_EltreumUI/Modules/Nameplates/PowerBar.lua
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Expand Up @@ -10,7 +10,6 @@ local CreateFrame = _G.CreateFrame
local UnitPowerMax = _G.UnitPowerMax
local myclass = E.myclass
local id, _
local IsAddOnLoaded = _G.IsAddOnLoaded
local UnitCanAttack = _G.UnitCanAttack

--Setup Power Bar, Prediction and Text
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3 changes: 2 additions & 1 deletion ElvUI_EltreumUI/Modules/Skins/Sockets.lua
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Expand Up @@ -2291,7 +2291,8 @@ function AddOn:OnInitialize()
local frame = CreateFrame("Frame")
frame:RegisterEvent("ADDON_LOADED")
addonNamespace.Debug("Added Frame")
frame:SetScript("OnEvent", function(this, event,...)
--frame:SetScript("OnEvent", function(this, event,...)
frame:SetScript("OnEvent", function(_, event,...)
local args = {...}
addonNamespace.Debug("Addon event ", args[1])
if event == "ADDON_LOADED" and args[1] == "Blizzard_InspectUI" then
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