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As fast as a Pentium I
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As fast as a Pentium I

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esmitt/README.md

Hi, I am Esmitt

Senior Software Developer | Technical Lead | Embedded Systems & Gaming Enthusiast

I am a Senior Software Developer with over 16 years of experience specializing in C++, Python, Embedded Systems, Graphics, and Game Development. My passion lies in building high-performance applications and leading teams to deliver efficient, real-time, scalable, and clean solutions.

๐Ÿ’ผ Technical Expertise:

  • Languages: C++, Python, C#, Java
  • Systems: Embedded Systems, Low-Level Programming, Scientific Programming
  • Graphics & Images: OpenGL, Game Engines, Shaders, OpenCV, VTK, ITK, GLFW
  • Development: Back-end Development, Algorithm Design, Real-Time Applications
  • Architecture: Microservices, Distributed Systems, Multi-threading
  • Tools: Git, Docker, Jenkins, CI/CD Pipelines
  • Leadership: Leading development teams, Code Review, Mentorship

๐Ÿš€ My Vision

As a technical lead, I focus on building teams that are motivated, innovative, and capable of delivering robust, scalable products. I prioritize code quality, efficient design, and collaborative team dynamics.

๐Ÿ“ซ Connect with Me:

Pinned Loading

  1. RenderPLY RenderPLY Public

    Basic code to load two PLY files using GLFW

    C++ 8 3

  2. GLFW-with-shaders GLFW-with-shaders Public

    It a basic template of GLFW using GLEW to manage shaders in modern OpenGL

    C++ 10 1

  3. DICOMSliceViewer DICOMSliceViewer Public

    A script which takes a 3D numpy array and visualize in axial, sagittal and coronal view. This project is using Mayavi

    Python 9 2

  4. DICOMVolumeRendering DICOMVolumeRendering Public

    A base code to display a volume using ray casting with VTK

    C++ 2 1

  5. VolumeSliceViewer VolumeSliceViewer Public

    A Python code to display slices of a DICOMDIR volume, using Jupyter notebook

    Jupyter Notebook 5 1

  6. notas-docencia-ayed notas-docencia-ayed Public

    TeX 2 1