First, compile the renderer code by running
cargo build --release
from the renderer folder. This will require the wasm32-unknown-unknown target installed. You can use Rustup to get add it.
All the source is static files so any dev server should work. I have a simple caddy file so if you have caddy 2.0 installed than from the root folder run:
caddy start
Then visit https://localhost/ in your web browser.
I also intend to have a hosted version on github pages. TODO: insert github pages link
Images generated: Metalics:
Diffuse:
Normals:
I'm following the tutorial here: https://raytracing.github.io/books/RayTracingInOneWeekend.html