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chore(): pull from original forked repository #1

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merged 821 commits into from
Jan 2, 2025

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mmjinglin163 and others added 30 commits November 15, 2024 12:24
* Docs:Libraries-and-Plugins translation

* Docs:Add Libraries-and-Plugins in list.json

* Update Libraries-and-Plugins.html

Update `lang`.

---------

Co-authored-by: Michael Herzog <[email protected]>
* Introduce `instance()` for custom use

* cleanup

* update names
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
* ArcballControls: Add `enableFocus` option to control focus behavior

* Update examples to reflect ArcballControls changes

* lint-fix

* Update ArcballControls.html

* Update ArcballControls.html

* Update ArcballControls.html

* Update ArcballControls.html

* Update ArcballControls.html

* Update ArcballControls.html

* Update misc_controls_arcball.html

---------

Co-authored-by: Michael Herzog <[email protected]>
* Rename `BlendMode` -> `BlendModes`

* Added `blend` prefix

* update examples

* improve warning message

* rename `blendNormal` -> `blendColor`

* move 'blendColor' to Porter Duff formula
* Docs:Improve documentation about WebGLRenderer.extensions

* update
* Added setFromPoints method to LineGeometry

* Added method to the docs
* Vector: Replace `MathUtils.clamp()` with `clamp()`.

* Simplified webgl_buffergeometry_attributes_integer.
* Examples: Improve `webgpu_postprocessing_sobel`.

* E2E: Update exception list.
* Add `PointShadowNode` (WIP)

* use webgpu

* fix hash

* cleanup

* Update ShadowNode.js

* revisions

* revision

* Update webgpu_lights_physical.jpg

* ShadowNode: Add `getShadowFilterFn`

* Add `Fn` sufix for shadow filters TSL function

* PointShadowNode: add percentage-closer filtering

* update example

* add __PURE__

* rename shadow filters and `export`

* Update webgpu_lights_physical.html
* fix: reset progress onEnded Audio with stop method

* fix: Prevent warning by resetting progress when stopping audio without playback control
* GTAONode: Clean up.

* SSRNode: Support logarithmic depth.
sunag and others added 29 commits December 26, 2024 16:53
* Renderer: Document more modules.

* Fix typo.

* Fix typo.
…#30218)

* WebGPURenderer: Respect TypedArray in StorageInstancedBufferAttribute

* Update NodeUtils.js

---------

Co-authored-by: Michael Herzog <[email protected]>
* Renderer: Document more modules.

* Renderer: Document more modules.

* Fix typo.
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
)

* ensure that the child nodes are processed first

* cleanup

* Update Node.js

* Update Node.js

* cleanup

* Update Node.js
* fix conditional setup process

* fix nodeType

* cleanup

* Update ConditionalNode.js
* Update Strings.js for Farsi language

* Update Config.js for Farsi in suggestedLanguage
* Renderer: Document more modules.

* Fix typos.

* Renderer: Document more modules.

* Fix typos.
* Renderer: Document more modules.

* Fix formatting.

* Backend: Fix method name.
Fixed a typo in a function name.
Update revision.
* Renderer: Document more modules.

* Renderer: Document more modules.

* Renderer: Document more modules.

* Renderer: Document more modules.

* Fix typo.
* Examples: Added sphere to webgpu_lights_ies_spotlight.

* update example

---------

Co-authored-by: sunag <[email protected]>
* WaterMesh: Improve lighting support

* Update WaterMesh.js

* Update WaterMesh.js

* Update WaterMesh.js

* cleanup
The third parameter doesn't do anything.
@facondiaGames facondiaGames merged commit 17ef159 into facondiaGames:dev Jan 2, 2025
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