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Color.md

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Color

Properties

Name Type Description Notes
Brand Pointer to NullableString The color of your brand. It will be applied to main page header/footer, input field borders and main button.<br/><strong>NOTE:</strong> If no value is provided, then the following value will be applied by default when web form is opened: <code>#00ADDF</code [optional]
Text Pointer to NullableTextColor [optional]

Methods

NewColor

func NewColor() *Color

NewColor instantiates a new Color object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewColorWithDefaults

func NewColorWithDefaults() *Color

NewColorWithDefaults instantiates a new Color object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetBrand

func (o *Color) GetBrand() string

GetBrand returns the Brand field if non-nil, zero value otherwise.

GetBrandOk

func (o *Color) GetBrandOk() (*string, bool)

GetBrandOk returns a tuple with the Brand field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetBrand

func (o *Color) SetBrand(v string)

SetBrand sets Brand field to given value.

HasBrand

func (o *Color) HasBrand() bool

HasBrand returns a boolean if a field has been set.

SetBrandNil

func (o *Color) SetBrandNil(b bool)

SetBrandNil sets the value for Brand to be an explicit nil

UnsetBrand

func (o *Color) UnsetBrand()

UnsetBrand ensures that no value is present for Brand, not even an explicit nil

GetText

func (o *Color) GetText() TextColor

GetText returns the Text field if non-nil, zero value otherwise.

GetTextOk

func (o *Color) GetTextOk() (*TextColor, bool)

GetTextOk returns a tuple with the Text field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetText

func (o *Color) SetText(v TextColor)

SetText sets Text field to given value.

HasText

func (o *Color) HasText() bool

HasText returns a boolean if a field has been set.

SetTextNil

func (o *Color) SetTextNil(b bool)

SetTextNil sets the value for Text to be an explicit nil

UnsetText

func (o *Color) UnsetText()

UnsetText ensures that no value is present for Text, not even an explicit nil

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