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Update SceneId address
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fhelwanger committed Jan 29, 2021
1 parent 235c078 commit 121164d
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2 changes: 1 addition & 1 deletion ADDRESSES.md
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Expand Up @@ -23,7 +23,7 @@ Indicates the type of the current screen. Can be one of the following:
## sceneId

- **Type:** `int`
- **Address:** `"FF9.exe", 0x0115CCC0, 0x48, 0x90, 0xA0, 0x78, 0x120, 0x28, 0x10, 0x10, 0x5C`
- **Address:** `"FF9.exe", 0x01071080, 0x28, 0x10, 0x0, 0x120, 0x30, 0x28, 0x10, 0x10, 0x5C`

The ID of the current scene, can be a battle, field, world map, etc.

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2 changes: 1 addition & 1 deletion FinalFantasy9.asl
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@@ -1,6 +1,6 @@
state("FF9")
{
int sceneId: "FF9.exe", 0x0115CCC0, 0x48, 0x90, 0xA0, 0x78, 0x120, 0x28, 0x10, 0x10, 0x5C;
int sceneId: "FF9.exe", 0x01071080, 0x28, 0x10, 0x0, 0x120, 0x30, 0x28, 0x10, 0x10, 0x5C;
int sceneType: "FF9.exe", 0x0115BEA8, 0x48, 0x10, 0x98, 0x270, 0x10, 0x140; // Bundle = 0, Field = 1, World = 2, Battle = 3, Title = 4, QuadMist = 5, Pure = 6, Ending = 7, EndGame = 8, None = 9
string50 focusedElement: "FF9.exe", 0x01116790, 0x10, 0x0, 0x10, 0x58, 0x0;
bool buttonPressed: "mono.dll", 0x002635B8, 0x0, 0x38, 0x100, 0xB8, 0x138;
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