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Fluid Corpus Manipulation: Max Objects Library

This repository hosts code for generating the Max objects and documentation resources for the Fluid Corpus Manipulation Project. Much of the actual code that does the exciting stuff lives in this repository's principal dependency, the Fluid Corpus Manipulation Library.

Minimal Quick Build

Minimal build steps below. For detailed guidance see https://github.com/flucoma/flucoma-max/wiki/Compiling

Prerequisites

  • C++17 compliant compiler (clang, GCC or MSVC)
  • cmake
  • make (or Ninja or XCode or VisualStudio)
  • git
  • an internet connection
  • Max SDK (>= 7.3.3)

CMake will automatically download the dependencies needed

mkdir -p build && cd build
cmake -DMAX_SDK_PATH=</path/to/sdk> ..
make install

This will assemble a package in release-packaging.

Credits

FluCoMa core development team (in alphabetical order)

Owen Green, Gerard Roma, Pierre Alexandre Tremblay

Other contributors (in alphabetical order):

James Bradbury, Francesco Cameli, Alex Harker, Ted Moore

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This project has received funding from the European Research Council (ERC) under the European Union's Horizon 2020 research and innovation programme (grant agreement No 725899).