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@Fyorl Fyorl released this 18 Jul 20:44
· 19 commits to 3.3.x since this release
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Release Banner 3.3.0

In addition to the usual collection of content improvements, bug fixes, and smaller features, the 3.3 release also includes the newly-designed NPC sheets, as well as the new Compendium Browser.

Note: While this release of the system is fully compatible with Version 11 of Foundry Virtual Tabletop, the Compendium Browser will only function in Version 12 and newer.

Installation: To manually install this release, please use the following manifest URL: https://github.com/foundryvtt/dnd5e/releases/download/release-3.3.0/system.json


NPC Sheet Redesign

As part of our ongoing work to give the system a fresh coat of paint, the NPC sheet has also been redesigned. If you've been using the new PC sheets for some time now you will probably be familiar with a lot of the design elements used here, but the main focus of this sheet was to give DMs access to all of the information they need to run the monster without having to switch tabs too frequently.

NPC Sheet features tab preview

NPC Sheet spells tab preview

We've also added a few improvements to make it easier to run NPCs that may be sidekicks or might otherwise be extended companions that travel with the party, such as giving them a fully-featured inventory tab, including currency, as well as the ability to roll death saves.

NPC Sheet sidekick preview
Token art by mikiko.art

Compendium Browser

The compendium browser is a tool that will aggregate all of the content in your World and Module compendium packs, providing a singular place for that content to be searched and filtered.

Compendium Browser spell search

Choices for player classes, races, and backgrounds will now be pulled from all installed content (provided players have permission to view any given compendium pack) when prompted from the character sheet.

Compendium Browser class search

And it's also fully integrated with the summoning system.

Compendium Browser summoning integration

For a more in-depth overview of its features, please see the wiki.


Improvements

  • [#3772] Added CR-based summoning configuration options (v12 only)
  • [#3763] Spells with a source class set will now use that class' spellcasting ability for attack rolls and save DCs
  • [#3730] Added the Compendium Browser (v12 only)
  • [#3093] Implemented NPC sheet v2 redesign
  • [#2247] Display currency information on the NPC sheet
  • [#2728] Hint text is now configurable on all Advancements
  • [#3039] Added enricher specifically for saving throws made to maintain concentration
  • [#3647] Enchantment limits are now displayed on an Enchantment Item's chat card
  • [#3705] Added a way to entirely replace the PIXI Container used to render a map note
  • [#3761] Players rolling blind will not be prompted for manual input if configured
  • [#3410] Added a distinction between normal success/failure and critical success/failure in attack roll chat cards
  • [#2892] Condensed the attack roll target display and made it collapsible
  • [#2967] Restored the ability to expand/collapse Item descriptions in-sheet
  • [#1351] Added the ability to specify a source class for embedded spell Items

Compendium Content

  • [#3753] Updated most staves to add missing effects and adjust usage
  • [#3749] Fixed the Swarm of Poisonous Snakes' image path
  • [#3830] Updated SRD conjure spells with CR-based summoning (v12 only)

Bug Fixes

  • [#3823] Fixed Active Effects affecting maximum attunement slots causing the maximum to continually increase every time the sheet was put into edit mode
  • [#3745] Fixed the targeting animation for tokens using the dynamic token ring
  • [#3732] Fixed creatures still being affected by a status they were immune to
  • [#3743] Fixed a number of issues related to polymorphing tokens using the dynamic token ring
  • [#3742] Replaced uses of Roll.safeEval with Roll#evaluateSync (v12 only)
  • [#3405] Fixed an issue where ability check or saving throw d20 rolls would incorrectly ignore the target DC and show as failure or success if the d20 happened to roll a 1 or 20
  • [#3756] Fixed an issue allowing creatures with the blindsight detection mode to know the location of burrowed creatures
  • [#3445] Fixed the pre-configured Wild Shape transformation option not retaining features
  • [#3726] Fixed a discrepancy between Item descriptions across different Actor sheets
  • [#3700] Fixed limited use recovery rolls posting two chat messages
  • [#2930] Fixed Items with a limited use of recharge not displaying in v2 Actor sheets
  • [#3734] Fixed an error thrown if Actor#prepareData was called independently of Actor#reset
  • [#3767] Fixed the global skill check bonus not being shown in the skill configuration dialog
  • [#3741] Fixed cantrips that require concentration warning about a lack of spell slots when cast
  • [#3752] Fixed an incorrect aria-label on the Actor sheet's level badge

Contributors

Many thanks to the following additional contributors: @arbron, @absymylyar, @dev7355608, @Drental, @Hoppyhob, @krbz999, @lovethebomb, @mattexdee, @MaxPat931

Installation: To manually install this release, please use the following manifest URL: https://github.com/foundryvtt/dnd5e/releases/download/release-3.3.0/system.json