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Hot fix for CI/CD Fix #22
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Adds events for region entry and exit, and a condition if in region
This allows players to decide if they want the condition to run the next action depending on if they are in the region or are not in the region
Added: - Drop Item Action - Play Sound Action - Spawn Particle Action - Block Break Event - Block Place Event - Pickup Item Event - Player Death Event - Player Hit Entity Event - Player Kill Entity Event - Player kill Player Event - Player Move Event
List of entries added - Random Spoken Dialogue - Random Message Dialogue - Player Join Event - Random Trigger Gate The RandomDialogue classes can definitley be simplified or combined with the existing ones, however I'm too lazy right now
Add entry for block break
Give Item does not give default name and lore if fields are empty
Add some animations to make the home page much more alive
Automatic Command Registration
Improve docs
Create documentation
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