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Wind

A 3D physics-based flight simulator rendered with OpenGL.
Simulating the fundamental aerodynamic forces that act on an aircraft during flight to create a fun flying experience.

a gif of the current state of the sim

Longer video here

Build & Run:

Linux:

  1. Clone repository:

     git clone https://github.com/gabrielracz/Wind.git
    
  2. Install dependencies (cmake, glew, glfw, glm):

    Debian

     sudo apt install build-essential cmake libglfw3-dev libglew-dev libglm-dev
    

    Fedora

     sudo dnf group install "C Development Tools and Libraries"
     sudo dnf install glew-devel glfw-devel glm-devel
    
  3. Build and run:

     mkdir build
     cd build
     cmake ..
     make
     ./wind
    

Windows

  1. Clone repository:

     git clone https://github.com/gabrielracz/Wind.git
    
  2. Have CMake and Visual Studio Installed

  3. Create solution:

     mkdir build
     cd build
     cmake ..
    
  4. Open wind.sln and build Release x64

  5. Run

     ./Release/wind.exe
    

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3D physics-based flight simulator

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