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docs: update README and CHANGES files
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codeflorist committed Jul 1, 2023
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115 changes: 68 additions & 47 deletions CHANGES.txt
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Dune Dynasty
============

Version 1.6.4, 2022-05-19
-------------------------
- Ctrl + RMB sets rally points for all similar buildings
- Ctrl shows rally points for all similar buildings
- Fix action panel scrolling bug which triggers error sound
- Ctrl + LMB selects all units of the same type
- Fix AI bug: sandworm wakes AI if seen by AI
- Gameplay fix: update the unit's vision every time it moves
- Capture the mouse if the game is not paused

Version 1.6.3, 2022-04-28
-------------------------
- New Action Panel mode: Interactive unit list
- Shift + click removes clicked unit from list
- Shift + Ctrl + click removes clicked unit type from list
- Ctrl + click removes all units except clicked type
- Click removes all units except clicked unit
- New hotkey: select next building of the same type (Tab key)
- New hotkey: focus viewport on selected structure (Space key)
- Draw health bars for all visible units in "All units" mode
- Fix save/load bug: fix fog data loss in saved games
- Fix pathfinder freeze in case if destination is out of map

Version 1.6.2, 2022-04-14
-------------------------

- Action Panel title text no longer reacts to mouse clicks
- Action Panel title click behavior moved to the portrait
- Add old style status button to action panel
- Remove Send Order button from Starport menu (uses status button)
- Add new status button for Palace menu
- Pause/Cancel factory task by pressing ESC
- Pause/Cancel factory task by rmb click on status button

Version 1.6.1, 2022-04-07
-------------------------

- Fix critical saveload bug which breaks the behavior of starports
- Fix attempts to spawn Fremen outside the map
- Unbind hotkey H
- Add hotkeys for each type of unit/structure
- Bind unit/structure hotkeys to action panel
- Add hotkey hints to action panel

Version 1.6.0, 2015-02-03
Version 1.6.0
-------------------------
- Many unreleased changes (incl. multiplayer!)
that were added from 2013-2015 in SourceForge SVN
(https://sourceforge.net/projects/dunedynasty/)
mainly by David Wang, the original Dune Dynasty creator.
(See commits by "dwang" in this timeframe for details.)
- Merge fixes and improvements from https://github.com/1oom-fork/dunedynasty
o Ctrl + RMB sets rally points for all similar buildings
o Ctrl shows rally points for all similar buildings
o Ctrl + LMB selects all units of the same type
o Fix AI bug: sandworm wakes AI if seen by AI
o Gameplay fix: update the unit's vision every time it moves
o Capture the mouse if the game is not paused
o New hotkey: select next building of the same type (Tab key)
o New hotkey: focus viewport on selected structure (Space key)
o Draw health bars for all visible units in "All units" mode
o Fix save/load bug: fix fog data loss in saved games
o Fix pathfinder freeze in case if destination is out of map
o Action Panel title text no longer reacts to mouse clicks
o Action Panel title click behavior moved to the portrait
o Add old style status button to action panel
o Remove Send Order button from Starport menu (uses status button)
o Add new status button for Palace menu
o Pause/Cancel factory task by pressing ESC
o Pause/Cancel factory task by rmb click on status button
o Fix critical saveload bug which breaks the behavior of starports
o Fix attempts to spawn Fremen outside the map
o Bind hotkey H to Harvest and F4 to select construction yard
o Add hotkeys for each type of unit/structure
o Bind unit/structure hotkeys to action panel
o Add hotkey hints to action panel
- Merge changes by neg3ntropy and kvr000 (https://github.com/neg3ntropy/dunedynasty)
o Fix compiler errors due to outdated code.
o Fix many compiler warnings.
- Add higher-res icon for executable.
- Add scaling options from 1-8 (merged from https://github.com/YuriyGuts/dunedynasty-macos).
- Add sliders for menubar/sidebar/viewport scaling to in-game control menu.
- LMB double click selects all units of the same type.
- Select units of the same type only in current viewport (as this is pretty standard in modern RTS).
- Fix scroll buttons disappearing on high sidepanel scalings.
- Fix error sound not playing on "Unable to create more"
- Fix another critical saveload bug which breaks the behavior of starports.
- Always display unit/structure hotkeys within picture (to avoid obfuscation by queue-count).
- Change default window mode to fullscreenwindow.
- Set monitor resolution as default screen_width/screen_height.
- Add further default scales for high resolutions.
- Fix Sardaukar Troopers showing up as Raider Trikes in Dune 2 eXtended.
- Display custom campaign name as title in options window.
- Main menu improvements:
o Reintroduce "Replay Introduction" to main menu.
o Add arrows to change campaign in main menu.
o Rename "Skirmish" to "Skirmish & Multiplayer" in main menu.
- Rework Extras and Options:
o Add video options (window mode, resolution, hardware cursor).
o Add music options (enable/disable and show available/unavailable music sets).
o Change menu layout.
- Multiplayer fixes and improvements:
o Add lose condition setting to multiplayer and skirmish (either structures only [default] or structures + ground-units).
o Fix 2nd construction yard (rocket tower) upgrade not working for non-host players in multiplayer.
o Fix multiplayer match ending for all players, if host is defeated.
Now host will lose all units/structures, become observer and will be kicked to lobby, once other players finish the game.
o Fix blinking of targeted unit to only be visible for player issuing command.
- Add support for new music packs (with songs sorted into attack/idle music):
o Dune (1992) game (by Cryo) - Adlib
o Dune (1992) game (by Cryo) - Spice Opera
o Dune (1984) Original Motion Picture Soundtrack
o Dune: Part One (2021) Original Motion Picture Soundtrack
o Dune: Part One (2021) Sketchbook Soundtrack

- Version changed to 1.6.0 to reflect all those undocumented changes
that were added for 2013-2015

Version 1.5.7, 2013-08-18
-------------------------
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