笔记
农业模拟游戏 https://github.com/kookmin-sw/capstone-2020-10
智能推荐衣服和推荐搭配的物联网镜子
https://github.com/gcj2450/2018-cap1-9
基于视频的面部表情分析情感分析
https://github.com/gcj2450/capstone-2020-2
能够根据视频分析用户脸型并推荐眼镜框,并且能够虚拟试戴
https://github.com/gcj2450/capstone-2023-31
上传照片,根据人脸生成卡通风格照片的聊天应用程序
https://github.com/kookmin-sw/capstone-2024-18
女友跳舞的体感3d追踪
https://github.com/gcj2450/ThreeDPoseUnityBarracuda
HandPoseBarracuda_Ring戒指佩戴,分支是结合Vuforia和AVPro的AR识别视频播放绘画教学项目 https://github.com/gcj2450/HandPoseBarracuda
unity植物大战僵尸
https://github.com/fctony/PlantsVsZombies
Unity 使用ComputeShader计算大量物体随机移动
https://github.com/gcj2450/Unity-Compute-Shader-Test
Unity官方巡航导弹轨迹
https://github.com/gcj2450/MissilesPerfectMaster
HolisticMotionCapture
https://github.com/gcj2450/HolisticMotionCapture
unity 可交互水波
https://github.com/akauper/Shallow-Water?tab=readme-ov-file
风格化的URp场景
https://github.com/gcj2450/Stylized-Nature-Scene-by-Unity-URP
unity mesh转sdf 示例
https://github.com/gcj2450/mesh-to-sdf-examples
有几个SchoolGirls模型和GameCreator sdk,GameCreator是一些游戏开发工具,角色控制等
https://github.com/gcj2450/Gamecreator2_basic
音乐下载器,支持qq,酷狗等音乐平台下载 https://github.com/gcj2450/XMusicDownloader
包含3D InifiniteRunner kit,Unity官方狐狸跑酷,XRacer的跑酷项目 https://gitee.com/gcj2450/infinite-runner
有各种花草树木,石头,还有体积光效果,神庙模型
https://github.com/gcj2450/Earth-Terrain
ImageFun,可以将一张图的颜色改用几个简单的颜色替代
https://github.com/TheGoldenProof/ImageFun
IMP,根据模型生成一圈贴图的优化模型的方法
https://github.com/gcj2450/IMP
fantastic-city-generator
城市生成插件,可以自动生成城市场景
带有动态音频导入到Midi可视化
https://github.com/gcj2450/OMIDIV
有画贝塞尔曲线和测量标记的方法
https://github.com/milank-s/Knitting
GPU生成树木,毛发等效果,有一个银河天空球,有一些火焰粒子预制体
https://github.com/cabbibo/b-a-b
有各种脚步音效的卡通场景,有卡通的人物还有各种音效和ui
https://github.com/gcj2450/Project3D
有小渔村场景和中国风的古建筑模型
https://github.com/gcj2450/DeadEarth
Unity钢琴,包含子弹轨迹算法,bezier路径算法,物体碰撞反弹路线计算算法,Ballistics https://github.com/gcj2450/UnityMidiPiano.git
从Ableton实时获取音符并可视化显示出来 https://github.com/MarkTension/UnityAbletonBridgeSpline
GPU Instance
https://github.com/gcj2450/Milk_Instancer01
一个Trailrender,有fbx exporter,可以根据划线生成面片
Unity 基于Jobs Burst提高性能的A*寻路算法
https://github.com/gcj2450/UnityAStarNavigation
unity 水渲染,有个树叶摆动的Shader,水Shader,
https://github.com/gcj2450/WaterRendering
包含低模城市场景和低模人物带动画 PolygonCity 、polyperfect
https://github.com/rlafydid/DreamSpace
Unity 真实船物理力 https://github.com/Habrador/Unity-Boat-physics-Tutorial
一套基础的游戏框架包含客户端和服务端,带有Protobuf C#源码,仅包含登录和聊天示例 https://github.com/gcj2450/UnitySocketProtobuf3Demo
城市街道模型,做跑酷的时候用的城市模型
https://gitee.com/gcj2450/city-models
Unity 优化相关四篇文章
4 WAYS TO INCREASE PERFORMANCE OF YOUR UNITY GAME.docx
android-optimization-with-unity.docx
Performance tips for Unity 2d mobile.docx
Unity 官方头发及角色渲染示例 https://github.com/UnityTechnologies/URP-Defender-Character-Demo
unity webgl 方向检测Demo,可以检测移动端设备朝向 https://github.com/gtk2k/UnityWebGLOrientationDetectSample
带热更项目模板
https://github.com/gcj2450/PorjectTemplate
一个人物头像渲染的效果,带有调色Shader
https://github.com/keijiro/InfiniteScan/tree/master
基于ECS的帧同步示例 https://github.com/gcj2450/UnityLockStepDemo
//带有行星引力及运行曲线计算的功能 https://github.com/Gabolinator/SpaceGodProjectVR/tree/03c2ea64e03d16e643231ca8634d578285490d96
https://github.com/tirioko/HairAndFurHDRP
https://github.com/keijiro/Voxelman
可变性Mesh的water https://github.com/Julia-Melgare/Deformable-Water
动态水波,带水花飞溅
https://github.com/SquirrelyJones/DynamicRipples
清水带水滴和水波效果 https://github.com/canqiushi/InterWaterCS https://user-images.githubusercontent.com/37833000/211704609-64d3e2f1-f449-47b4-a994-2a2618038673.gif
URp的可交互水体
https://github.com/LoveAIhuihui/Urp-Interactive-Water
URP下的海洋水体
https://github.com/gcj2450/URP-Ocean-System
带水波纹的
https://github.com/yumayanagisawa/Unity-Wave-Propagation-Water-Ripple
有多个波纹叠加效果的ripple
https://github.com/ertugrulerdogan/RippleShader
雪天热力图 https://lexdev.net/tutorials/case_studies/frostpunk_heatmap.html#section_7
战争与文明地图效果
https://lexdev.net/tutorials/case_studies/civilization_fogofwar.html
地面爆炸效果
https://lexdev.net/tutorials/case_studies/gears_hammerofdawn.html
护盾效果
https://lexdev.net/tutorials/case_studies/overwatch_shield.html
球形贴图接缝问题
https://bgolus.medium.com/distinctive-derivative-differences-cce38d36797b
https://github.com/gcj2450/EquirectangularSeamCorrection
树叶抗锯齿
https://bgolus.medium.com/anti-aliased-alpha-test-the-esoteric-alpha-to-coverage-8b177335ae4f
https://github.com/gcj2450/Unity-AlphaToCoverage
最完美的Grid着色器,抗锯齿的
https://gist.github.com/bgolus/d49651f52b1dcf82f70421ba922ed064
https://bgolus.medium.com/the-best-darn-grid-shader-yet-727f9278b9d8#1e7c
包含bezier spline 等各种曲线,并且还带有人物模型
https://github.com/gcj2450/Unity_Curve_Human
Forward Render 和Defered Render 区别,最好的讲解:https://gamedevelopment.tutsplus.com/forward-rendering-vs-deferred-rendering--gamedev-12342a
Unity 基于UGUI的自定义表格组件 https://github.com/GrayGuardian/UnityTable
Unity 断点续传,支持多线程 https://github.com/GrayGuardian/DownloadFile
Unity uRP下的pbr shader,有自定义的PBR Shader,支持Lut
https://github.com/741645596/PBR-Learn
一个快速的水效果,多种水颜色可选
https://github.com/nvjob/nvjob-water-shader-simple-and-fast
Fast Fake Skin 快速的假皮肤 Shader
https://github.com/gcj2450/FastFakeSkin