Skip to content

geodesicPenguin/Arnold_to_Legacy_Shaders

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

6 Commits
 
 
 
 
 
 
 
 

Repository files navigation

Arnold_to_Legacy_Shaders

Turns Arnold shaders to legcay shaders

There's a confirmation window before the process is done. The process is undoable. The shaders should keep the conncetion to the file node they originally had. They also keep the same name.

Just paste the code into the PYTHON tab of the script editor. Make a shelf button or run from the script editor directly. You must select the mesh objects you want to switch.

This is a quick tool I made but I'm open to doing more with it.

About

Turns Arnold shaders to legcay shaders

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages