Releases: gnembon/carpetmod112
Releases · gnembon/carpetmod112
Carpet Mod Version 19_05_02
- Fix /carpet list for categories
- Fix NPE in WorldEdit when destroying tile entities
- Fix and improve /blockinfo
- Fix for CarpetClient rule changer
- Fixes to doubleTileTickSchedulingFix
Carpet Mod Version 19_04_16
- Portal caching logger
- Add /light command to change block/skylight
- Fix wirelessRedstone
- Auto villager trading
- Add /removeEntity command to remove entities without using
onKillCommand
- Add doubleTileTickSchedulingFix
Carpet Mod Version 19_03_30
- More fake player fixes, including a duplication fix
- Structure blocks replace entities
- publish-subscribe protocol for mods other than carpet client to subscribe to events on the server
- Creative mode noclip
- Cake always eat
- Fixed entity tracker for riding minecarts and boats
- Players going invisible using portals fix
- Update suppression crash fix
- Fixed server sometimes freezing on startup
Carpet Mod Version 19_03_08b
- enableStableLCGNetherEnd now works for the nether and the end
Carpet Mod Version 19_03_08
- Waypoints.
- effectsFix (MC_1541).
- Fake players: show all model parts and adjust name limit to Mojang's, dismount before logout, don't mount players.
- CarpetSettings refactor. Now, checking whether a rule is enabled in those if statements is as fast as ever :)
- Random tick chunk indexing protocol for the new carpet client.
- TNT blast chance logger.
- Random tick LCG getting and setting.
- Nether and end snow, ice and lightning disabler.
- Fix crash from chunk debug tool inside villager AI.
Carpet Mod Version 19_02_17
Chunk Debug Tool by Xcom, 0x53ee71ebe11e and Earthcomputer
Carpet Mod v19_01_07
- Riding player chunk update fix by Xcom
- Disable vanilla tick warp "feature" by Xcom
- Entity dismount fix by Xcom
- Statistics for sub-items by skyrising
- Nitwit tasks are now saved to disk by NicklasE
- Fix tab completion in
/autosave
by DeadlyMC - Piston fixes by Xcom
- (Internal) code cleanup by DeadlyMC and Salandora
Carpet Mod v18_12_20
- Add tileTickLimit rule
- Add sub-item statistics
- Fixed projectile logger
How to install carpet mod patch on a server (older tutorial):
https://youtu.be/4LKtapbaojs
Carpet Mod v18_10_18
- Structure block limit rule
- /structure command
- /fillbiome command
- /autosave command by 0x
- WorldEdit support (experimental)
- Instant wire fixes
- Fix firework recipes with help from Xcom
- /ping command
- Log handlers + command log handlers
- disablePlayerCollision rule
- Fix large villages and structures not properly being sent to carpet client
- Leash fixes by Xcom
- Fakeplayer fixes by Xcom
- Random tick optimizations
How to install carpet mod patch on a server (older tutorial):
https://youtu.be/4LKtapbaojs
Carpet Mod v18_08_05
water flow optimizations
ticking areas, disable spawnchunks and configurable view distance by EarthComputer
How to install carpet mod patch on a server (older tutorial):
https://youtu.be/4LKtapbaojs