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Support Variant::object_id() for Godot <4.4; add object_id_unchecked() #1034

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merged 1 commit into from
Feb 2, 2025

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@Bromeon Bromeon commented Feb 2, 2025

Changes semantics to panic for dead objects.

@Bromeon Bromeon added quality-of-life No new functionality, but improves ergonomics/internals c: core Core components labels Feb 2, 2025
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API docs are being generated and will be shortly available at: https://godot-rust.github.io/docs/gdext/pr-1034

@Bromeon Bromeon force-pushed the qol/variant-object-id-polyfill branch from 1075d87 to fe50efc Compare February 2, 2025 18:35
@Bromeon Bromeon added this pull request to the merge queue Feb 2, 2025
Merged via the queue into master with commit a2d4861 Feb 2, 2025
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@Bromeon Bromeon deleted the qol/variant-object-id-polyfill branch February 2, 2025 19:10
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