This module exposes a simple API to convert Brainf*ck to a Javascript function.
$ npm install --save unfuck
var uf = require('unfuck');
uf.compiler({ Settings Object })
Returns a compiler object preloaded with the settings provided.
{
type: <Uint8Array | Uint16Array | Int8Array ... etc>,
width: <Any Integer>,
in: <Number | String>,
out: <Number | String>,
target: <'simple-es6' | 'interactive-es6' | 'promise-es6'>,
}
Takes: An array constructor
Default: Uint8Array
Dictates the type of the array representing the 'tape'. I suggest using typed arrays because most versions of Brainfuck require some kind of bounded integer, but you can use the Array
constructor as a value here for full 64bit integers. (Uint8Array is the most common, this bounds the values in the tape between 0 and 254)
Takes: Number
Default: 10240
The length of the 'tape'. Values at cells beyond this number, or less than 0, result in a error. You'll want this to be high, but not too high, as all cells are initiated with the value 0
, so 10240 8bit cells uses 10kB of memory at start-up. (The size of each cell is determined by the type setting)
Takes: A type constructor (String
or Number
)
Default: String
The type of data the resulting javascript function will take as input. (The target option determines the source of input.)
- If it's set to
String
, the function will insert each charCode sequentially when,
is used. - If it's set to
Number
, the function will insert the number supplied as input sequentially when,
is used.
Takes: A type constructor (String
or Number
)
Default: String
The type of data the resulting javascript function will return or include in it's output callback. (The target option determines the mode of output.)
- If it's set to
String
, the function will convert the number on the tape to a character via fromCharCode - If it's set to
Number
, the function will return the numerical value of the cell on the tape.
Takes: String
Default: 'simple-es6'
Unfuck comes with a couple different compilation targets which affect how the outputted javascript can be used.
Name | Description | Example Usage |
---|---|---|
'simple-es6' |
Input is taken as an Array or String (depending input type, Number and String respectively) in the first and only parameter of the outputted javascript function. Each instance of , in Brainfuck will take the first element off of this array and insert it onto the tape. Every instance of . will add the current cell's value to either an Array or a String (depending output type, Number and String respectively) that is returned after halting. |
c.use(',-.')([4,3]) c.use(',-.')('abc') |
'interactive-es6' |
Input is received synchronously from the first parameter to the outputted javascript function, it should be a function which can take the current cell value as it's first parameter. The output is also processed synchronously by the second parameter which should be a function that takes the current cell as it's first parameter. | c.use(',-.')((x)=>{ getLine('Number?') }, (x)=>{ console.log(x) }) |
'promise-es6' |
Input is taken as an Array or String (depending input type, Number and String respectively) in the first and only parameter of the outputted javascript function. Each instance of , in Brainfuck will take the first element off of this array and insert it onto the tape. Every instance of . will add the current cell's value to either an Array or a String (depending output type, Number and String respectively) that is returned in a Promise that will resolve after the brainfuck program halts. (The promise is returned immediately.) Any errors are caught inside the promise and get rejected. |
f(out){ console.log(out) } c.use(',-.')([4,3]).then(f) c.use(',-.')('abc').then(f) |
compiler.compile( Brainfuck String )
Returns an object containing the sanitized brainfuck code, a copy of the Abstract Syntax Tree, and the outputted compiled code in a string. See example below for example output of this function.
compiler.use( Brainfuck String )
Returns a real Javascript function which takes input as it's only parameter and returns output, both in the type specified by the compiler object.
compiler.run( Brainfuck String, Input )
Executes the brainfuck function with input. Input should be pre-formatted to the compilers specs. (I.E. Number => [Int], String => "String")
If you just want to test out the compiler, you can run a simple hello world program using this:
// Import Unfuck module.
var uf = require('unfuck');
// Create a compiler using the default configuration.
var compiler = uf.compiler();
// Output 'Hello World!' to the console.
console.log(
compiler.run( // Runs the compiled JS function right after compiling.
'++++++++[>++++[>++>+++>+++>+<<<<-]>+>+>->>+[<]<-]>>.>---.+++++++..+++.>>.<-.<.+++.------.--------.>>+.>++.', // The brainfuck program itself.
'' // This is for program input, which the hello world program doesn't utilize
)
);
Using the .compile()
method lets you access a copy of the generated AST, for whatever reason you need it for.
var uf = require('unfuck');
var compiler = uf.compiler({
type: Uint16Array,
in: Number,
out: String,
width: 9999
});
console.log( compiler.compile('++++++[>++++++++++<-]>+++++.') );
Which outputs the following:
{
"bf": "++++++[>++++++++++<-]>+++++.",
"ast": [
{
"is": "SFT",
"body": 6
},
{
"is": "MUL",
"body": {
"factors": [
{
"move": 1,
"factor": 10
}
]
}
},
{
"is": "RELSFT",
"body": {
"value": 5,
"move": 1
}
},
{
"is": "MOV",
"body": 1
},
{
"is": "OUT"
}
],
"out": "(function(i){var i=i.split('').map(x=>x.charCodeAt())||[];var o=[];var t=new Uint8Array(30000);var p=0;t[p]+=6;t[p+1]+=t[p]*10;t[p]=0;t[p+1]+=5;p+=1;o.push(t[p]);return o.map(x=>String.fromCharCode(x)).join('');})"
}