A plugin for the Unreal Engine that allows Gameplay Effects of the Gameplay Ability System (GAS) to cancel Gameplay Abilities. Important note: I have no idea how replication in GAS works and didn't test it with this new feature, so be warned that this might break it :)
You need Unreal Engine 5.3 as a minimum, since this plugins adds a new Gameplay Effect Component, a concept that didn't exist prior to this version.
Create a new Gameplay Effect, add the "CancelAbilityTagsEffectComponent". Configure abilities with what tags and without what tags should be cancelled.
Mind that these tags must be present in the to-be-cancelled Abilities "Ability Tags":