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Update to 1.35 #1
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@@ -10,29 +10,30 @@ | |||
#include <GlobalNamespace/BeatmapDataLoader.hpp> |
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todo
@@ -1,4 +1,3 @@ | |||
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todo
@@ -1,4 +1,3 @@ | |||
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todo
@@ -8,22 +8,17 @@ | |||
#include "assets.hpp" |
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todo
@@ -1,21 +1,21 @@ | |||
#include "CP_SDK_BS/Game/LevelSelection.hpp" |
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todo
@@ -43,14 +43,14 @@ namespace CP_SDK::Unity { | |||
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todo
@@ -6,7 +6,7 @@ | |||
#include <System/Net/HttpStatusCode.hpp> |
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todo
@@ -9,15 +9,15 @@ | |||
#include <custom-types/shared/coroutine.hpp> |
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todo
@@ -123,14 +123,14 @@ namespace CP_SDK::Utils { | |||
////////////////////////////////////////////////////////////////////////// | |||
////////////////////////////////////////////////////////////////////////// | |||
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template<class t_Type> requires(std::is_assignable_v<UnityEngine::Object, t_Type>) |
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todo
@@ -32,7 +32,6 @@ namespace CP_SDK::UI { | |||
template<class t_Type> | |||
struct UIFieldDefault | |||
{ | |||
static_assert(std::is_assignable_v<UnityEngine::Object, t_Type>); |
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todo
This updates the mod to 1.35. This also switches to Paper for logging as that is required. Alot of functionality is still broken and being worked on.