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plot3d/persp3d cleanup #98
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So, it seems to be that rgl:::persp3d.tri
function (x, z, ..., add = FALSE)
{
plot3d(as.mesh3d(x, z, ...), add = add, ...)
}
<bytecode: 0x000000003ce41c18>
<environment: namespace:rgl>
> rgl:::plot3d.tri
function (x, z, ...)
persp3d(x, z, ...)
<bytecode: 0x000000003ce42cc8>
<environment: namespace:rgl> |
Check list check exports of genericsCheck - help, links in help,
check texturesplotRGB(cc)
library(raster)
plotRGB(cc)
cc <- cc_location(raster::extent(-180, 180, -85, 85), zoom = 2, type = "mapbox.outdoors")
el <- cc_location(cc)
library(anglr)
x <- as.mesh3d(el, image_texture = cc)
plot3d(x)
plotRGB(cc)
shade3d(x)
rgl::shade3d(x)
as.mesh3d
dot3d
mesh_plot
persp3d
plot3d
shade3d
Then, will need to go back to quadmesh and have it use these functions. |
This was referenced Mar 30, 2020
|
good enough for now |
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currently there's a mix of stuff in there, I think plot3d() is only meant to call persp3d, which in turn can call mesh3d
also
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