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This page contains supplemental materials of AAAI-21 submission Illuminating Mario Scenes in the Latent Space of a Generative Adversarial Network, including GAN-generated Mario levels, archives of elites using multiple latent-space exploration algorithms, and levels & video playthroughs used in user studies.

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This page contains supplemental materials of AAAI-21 submission Illuminating Mario Scenes in the Latent Space of a Generative Adversarial Network, including GAN-generated Mario levels, archives of elites using multiple latent-space exploration algorithms, and levels & video playthroughs used in user studies.

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