Releases: immutable/unity-immutable-sdk
Releases · immutable/unity-immutable-sdk
v1.31.0
Chores
- Update game bridge to v2.0.3 (see Immutable Typescript SDK V2 for more details) (#426)
Game bridge built from Immutable Typescript SDK version 2.0.3
v1.30.2
v1.30.1
v1.30.0
Features
- Update immutable zkEVM API package (#350, #354, #357, #360, #366, #371, #384)
- [DX-3465] Updated Windows UnityWebBrowser (#361)
- [DX-3502] Marketplace on-ramp link configuration (#370)
- [DX-3524] Utilise the Marketplace package to generate the swap URL for use in their game (#374, #385)
- [DX-3527] Utilise the Marketplace package to generate the bridge URL for use in their game (#376, #377, #378)
- [DX-3550] Set Marketplace on-ramp default values (#392)
Fixes
- [DX-3450] Remove duplicated
.dll
files from the Windows build, reducing build size and avoiding potential conflicts. (#347) - [DX-3465] Made sure UnityWebBrowser
.dlls
are only for Editor and Standalone platforms (#364) - [DX-3465] Windows webview assembly file (#367)
Game bridge built from Immutable Typescript SDK version 1.74.2
v1.29.1
v1.29.0
v1.28.0
Features
- [DX-3350] Add eth_signTypedData_v4 (#311)
- [DX-3385] Immutable zkEVM API package (Alpha version) (#317)
Fixes
- [DX-3386] Fixed a conflict between the Immutable Unity SDK and Gree WebView on Android by adjusting package and AAR names. (#326)
Game bridge built from Immutable Typescript SDK version 1.58.0
v1.27.1
Features
- [SDK-3343] Use Unity global var instead of hardcoded values for WebGL (#305)
Fixes
- [DX-3348] With increased Voltstro UnityWebBrowser TCP timeouts, customers should not see errors like
System.IO.IOException: Unable to write data to the transport connection: An established connection was aborted by the software in your host machine.
. This is based on a fix Voltstro added. See PR for more details. (#307)
Game bridge built from Immutable Typescript SDK version 1.58.0