A simple and flexible solution for implementing a currency system in your Unreal Engine projects. It supports three different types of coins - Gold, Silver, and Copper - and includes a sample project to demonstrate integration.
- Multiple Coin Types: Define and manage three distinct coin types to suit your in-game economy.
- Flexible Configuration: Easily configure the currency values and names according to your game's requirements.
- Sample Project: Explore the included sample project to see the plugin in action and learn how to integrate it into your own projects.
- Convenient API: Use the provided API to interact with the currency system programmatically.
- Install the plugin in your Unreal Engine project.
- Configure the currency settings in the plugin.
- Explore the sample project to understand usage and integration.
- Implement the currency system in your game as needed.
- Clone or download the repository.
- Copy the "GameplayCurrency" folder into the "Plugins" directory of your Unreal Engine project.
- Compile the project to ensure the plugin is integrated.
The sample project included in this repository demonstrates the basic functionality of the Gameplay Currency Plugin. Follow these steps to run the sample project:
- Open the sample project in Unreal Engine.
- Explore the sample scenes and currency system integration.
- Check the sample Blueprint classes for reference on using the currency system in your own project.
- Configuring Currency Types: Open the plugin settings to configure the coin types and their values.
- In-Game Usage: Integrate the provided API calls in your Blueprints or code to use the currency system in your game.
5.0 or higher
- Windows
- Mac
- Linux
Supported
Contributions and feedback are appreciated. If you encounter issues or have suggestions, feel free to submit them through GitHub issues.
This plugin is released under the MIT License.
Nazake
1.0